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	<updated>2026-05-15T02:14:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Sae_Rraetheg&amp;diff=2584</id>
		<title>Sae Rraetheg</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Sae_Rraetheg&amp;diff=2584"/>
		<updated>2018-02-12T04:19:23Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: /* Statistics (182 points) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:Trav-Sae.png|200px]]&lt;br /&gt;
|Name            = Sae Rraetheg&lt;br /&gt;
|Race            = Vargr&lt;br /&gt;
|Homeworld       = Lanth&lt;br /&gt;
|Occupation      = Deckhand&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
}}&lt;br /&gt;
=== &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Statistics&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (256 points) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [20]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [20]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d-1/1d+2; BL 29&amp;amp;nbsp;lb; HP 12 [0]; Will 13 [0]; Per 13 [0]; FP 12 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 10&amp;amp;dagger;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Galanglic (Native) [6]; Gvegh (Native) [0]; Zhodani (Accented) [4].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Templates and Meta-Traits&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Marine (Traveller: Interstellar Wars; p.&amp;amp;nbsp;T:IW151) [0]; Spy (Traveller: Interstellar Wars; p.&amp;amp;nbsp;T:IW155) [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acute Taste and Smell 3 [6]; Acute Vision 1 [2]; Arm ST (Bionic Arm) [5]; Bionic Arm (One) [5]; Bionic Ear [-3]; Bionic Eye (One) [3]; Claws (Blunt Claws) [3]; Combat Reflexes [15]; Contact (Arms Dealer; Effective Skill 12; 9 or less; Usually Reliable) [2]; Contact (Handler; Effective Skill 12; 9 or less; Usually Reliable) [2]; Damage Resistance 1 (Tough Skin) [3]; Damage Resistance (Bionic Arm) (2) (One Arm Only) [6]; Enhanced Move 1 (Ground; Fatigues after 5 sec) [14]; Improved G-Tolerance (0.3G) [5]; Nictitating Membrane (Bionic Eye) (2) (One Eye) [1]; Night Vision (Bionic Eye) (2) [2]; Stinger (Switchable; Takes Recharge (5 seconds); Weaponized (+2)) [2]; Teeth (Sharp Teeth) [1]; Telescopic Vision (Bionic Eye) (1) [4]; Temperature Tolerance 1 (Cold) [1].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Perks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Accessory (HUD) [1]; Cool Under Fire; Fur; Off-Hand Weapon Training (Guns (Pistol)); Quick Reload (Detachable Magazine); Weapon Bond (Guns (Pistol)). [5]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Appearance (Ugly) [-8]; Cannot Kick [-5]; Chummy [-5]; Code of Honor (Mercenary&amp;#039;s) [-10]; Compulsive Heavy Drinker (12 or less) [-5]; Curious (12 or less) [-5]; Duty (Imperial Intelligence; 6 or less (quite rarely); Extremely Hazardous) [-7]; Easy to Read (Racial) (Mitigator: weekly treatment) [-3]; Enemy (Dzarukh; Small group (3-5 people); 6 or less) [-5]; Enemy (Zhodani Counter-Intelligence; medium-sized group, some formidable or super-human; 6 or less) [-15]; Hard of Hearing (Bionic Ear) (Mitigator (Cybernetics)) [-3]; Insomniac (Mild) [-10]; Intolerance (Zhodani) [-5]; One Arm (Bionic Arm) (Mitigator (Cybernetics)) [-6]; One Eye (Bionic Eye) (Mitigator (Cybernetics)) [-4]; Overconfidence (12 or less) [-5]; Reputation -2 (Chaotic &amp;amp;amp; easily swayed; All the time; Almost everyone) [-10]; Sense of Duty (His Pack; Small Group) [-5].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Is uncomfortable until he locates multiple exits; Proud; Suffers from mild nightmares [-1]; The violent solution is the easiest... [-1]; Tolerates &amp;#039;dog&amp;#039; references from his crew only. [-1]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Skills - NOT CURRENT&amp;#039;&amp;#039; ==== &lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acrobatics (H) DX-1 [2]-12; Acting (A) IQ [2]-12; Area Knowledge (Sword Worlds) (E) IQ [1]-12; Armoury/TL11 (Small Arms) (A) IQ [2]-12; Beam Weapons/TL11 (Pistol) (E) DX [1]-13; Body Language (Human) (A) Per-1 [1]-11; Body Language (Vargr) (A) Per-1 [1]-11; Brawling (E) DX+1 [2]-14; Camouflage (E) IQ [1]-12; Climbing (A) DX-1 [1]-12; Computer Operation/TL11 (E) IQ [1]-12; Driving/TL11 (Construction Equipment) (A) DX-1 [1]-12; Electronics Operation/TL11 (Communications) (A) IQ-1 [1]-11; Electronics Operation/TL11 (Security) (A) IQ [2]-12; Electronics Operation/TL11 (Sensors) (A) IQ-1 [1]-11; Electronics Operation/TL11 (Surveillance) (A) IQ-1 [1]-11; Escape (H) DX-1 [2]-12; Explosives/TL11 (Demolition) (A) IQ [2]-12; Explosives/TL11 (Explosive Ordnance Disposal) (A) IQ-1 [1]-11; Fast-Draw (Pistol) (E) DX+5 [1]-18&amp;amp;Dagger;; Fast-Draw/TL11 (Ammo) (E) DX+1 [1]-14&amp;amp;dagger;; Fast-Talk (A) IQ-1 [1]-11; First Aid/TL11 (Vargr) (E) IQ [1]-12&amp;amp;sect;; Forced Entry (E) DX [1]-13; Free Fall (A) DX [2]-13; Freight Handling/TL11 (A) IQ [2]-12; Gesture (E) IQ [1]-12; Guns/TL11 (Pistol) (E) DX+3 [8]-16&amp;amp;para;; Guns/TL11 (Shotgun) (E) DX+2 [2]-15; Guns/TL11 (Submachine Gun) (E) DX+2 [2]-15; Holdout (A) IQ [2]-12; Intelligence Analysis/TL11 (H) IQ-1 [2]-11; Intimidation (A) Will-1 [1]-11**; Judo (H) DX [4]-13; Knife (E) DX+1 [2]-14; Leadership (A) IQ-1 [1]-11; Lockpicking/TL11 (A) IQ [2]-12&amp;amp;dagger;&amp;amp;dagger;; NBC Suit/TL11 (A) DX-1 [1]-12; Observation (A) Per [1]-12&amp;amp;Dagger;&amp;amp;Dagger;; Photography/TL11 (A) IQ [2]-12; Pickpocket (H) DX-2 [1]-11; Piloting/TL11 (Contragravity) (A) DX-1 [1]-12; Piloting/TL11 (High-Performance Spacecraft) (A) DX-1 [1]-12; Savoir-Faire (Corsairs) (E) IQ [1]-12; Savoir-Faire (Military) (E) IQ [1]-12; Search (A) Per-1 [1]-11; Shadowing (A) IQ [2]-12; Smuggling (A) IQ-1 [1]-11; Soldier/TL11 (A) IQ-1 [1]-11; Spacer/TL11 (E) IQ+1 [2]-13; Stealth (A) DX [2]-13; Streetwise (A) IQ [2]-12; Tactics (H) IQ-1 [2]-11; Throwing (A) DX-1 [1]-12; Tracking (A) Per-1 [1]-11&amp;amp;sect;&amp;amp;sect;; Traps/TL11 (A) IQ-1 [1]-11; Vacc Suit/TL11 (A) DX [2]-13.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Techniques:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Arm Lock (Judo) (A) [0]-13; Choke Hold (Judo) (H) [0]-11; Close-Hip Shooting (Guns (Pistol)) (A) [0]-16; Close-Quarters Battle/TL11 (Guns (Pistol)) (A) [0]-16; Dual-Weapon Attack (Guns (Pistol)) (H) [4]-15; Elbow Strike (Brawling) (A) [1]-13; Fast-Firing/TL11 (Guns (Pistol)) (H) [0]-12; Feint (Guns (Pistol)) (H) [0]-16; Flank Shot (Guns (Pistol)) (H) [0]-14; Quick-Shot/TL11 (Guns (Pistol)) (A) [0]-10; Sweep (Judo) (H) [0]-10; Targeted Attack (Knife Swing/Neck) (H) [2]-10; Targeted Attack/TL11 (Guns (Pistol)/Eyes) (H) [4]-10; Targeted Attack/TL11 (Guns (Pistol)/Skull) (H) [3]-11; Targeted Attack/TL11 (Guns (Pistol)/Vitals) (H) [2]-14.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Footnotes&amp;#039;&amp;#039; ====&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;*&amp;amp;nbsp;Conditional -1 from &amp;#039;Chummy&amp;#039; when alone.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Combat Reflexes&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;Dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Combat Reflexes&amp;#039;, +4 from &amp;#039;Holster, Fast-Draw Rig&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;nbsp;Conditional +1 from &amp;#039;First Aid Kit&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;para;&amp;amp;nbsp;Conditional +1 from &amp;#039;Weapon Bond (Guns (Pistol))&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;**&amp;amp;nbsp;Conditional -2 from &amp;#039;Reputation (Chaotic &amp;amp;amp; easily swayed)&amp;#039; when your reputation works against you.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;dagger;&amp;amp;nbsp;Conditional +2 from &amp;#039;Electronic Lockpicks&amp;#039; when picking electronic locks.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;Dagger;&amp;amp;Dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Acute Vision&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;sect;&amp;amp;nbsp;Conditional +1 from &amp;#039;Acute Vision&amp;#039; when vision is a factor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ====&lt;br /&gt;
*Crewman of &amp;#039;&amp;#039;[[Spinward Star]],&amp;#039;&amp;#039; employee of [[Spinward Star, LLP]]&lt;br /&gt;
*Former crewman aboard &amp;#039;&amp;#039;[[Icarus in Decline]]&amp;#039;&amp;#039; under Captain [[Salla Altunizian]]&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Sae_Rraetheg&amp;diff=2583</id>
		<title>Sae Rraetheg</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Sae_Rraetheg&amp;diff=2583"/>
		<updated>2018-02-12T04:18:53Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:Trav-Sae.png|200px]]&lt;br /&gt;
|Name            = Sae Rraetheg&lt;br /&gt;
|Race            = Vargr&lt;br /&gt;
|Homeworld       = Lanth&lt;br /&gt;
|Occupation      = Deckhand&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
}}&lt;br /&gt;
=== &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Statistics&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (182 points) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [20]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [20]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d-1/1d+2; BL 29&amp;amp;nbsp;lb; HP 12 [0]; Will 13 [0]; Per 13 [0]; FP 12 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 10&amp;amp;dagger;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Galanglic (Native) [6]; Gvegh (Native) [0]; Zhodani (Accented) [4].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Templates and Meta-Traits&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Marine (Traveller: Interstellar Wars; p.&amp;amp;nbsp;T:IW151) [0]; Spy (Traveller: Interstellar Wars; p.&amp;amp;nbsp;T:IW155) [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acute Taste and Smell 3 [6]; Acute Vision 1 [2]; Arm ST (Bionic Arm) [5]; Bionic Arm (One) [5]; Bionic Ear [-3]; Bionic Eye (One) [3]; Claws (Blunt Claws) [3]; Combat Reflexes [15]; Contact (Arms Dealer; Effective Skill 12; 9 or less; Usually Reliable) [2]; Contact (Handler; Effective Skill 12; 9 or less; Usually Reliable) [2]; Damage Resistance 1 (Tough Skin) [3]; Damage Resistance (Bionic Arm) (2) (One Arm Only) [6]; Enhanced Move 1 (Ground; Fatigues after 5 sec) [14]; Improved G-Tolerance (0.3G) [5]; Nictitating Membrane (Bionic Eye) (2) (One Eye) [1]; Night Vision (Bionic Eye) (2) [2]; Stinger (Switchable; Takes Recharge (5 seconds); Weaponized (+2)) [2]; Teeth (Sharp Teeth) [1]; Telescopic Vision (Bionic Eye) (1) [4]; Temperature Tolerance 1 (Cold) [1].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Perks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Accessory (HUD) [1]; Cool Under Fire; Fur; Off-Hand Weapon Training (Guns (Pistol)); Quick Reload (Detachable Magazine); Weapon Bond (Guns (Pistol)). [5]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Appearance (Ugly) [-8]; Cannot Kick [-5]; Chummy [-5]; Code of Honor (Mercenary&amp;#039;s) [-10]; Compulsive Heavy Drinker (12 or less) [-5]; Curious (12 or less) [-5]; Duty (Imperial Intelligence; 6 or less (quite rarely); Extremely Hazardous) [-7]; Easy to Read (Racial) (Mitigator: weekly treatment) [-3]; Enemy (Dzarukh; Small group (3-5 people); 6 or less) [-5]; Enemy (Zhodani Counter-Intelligence; medium-sized group, some formidable or super-human; 6 or less) [-15]; Hard of Hearing (Bionic Ear) (Mitigator (Cybernetics)) [-3]; Insomniac (Mild) [-10]; Intolerance (Zhodani) [-5]; One Arm (Bionic Arm) (Mitigator (Cybernetics)) [-6]; One Eye (Bionic Eye) (Mitigator (Cybernetics)) [-4]; Overconfidence (12 or less) [-5]; Reputation -2 (Chaotic &amp;amp;amp; easily swayed; All the time; Almost everyone) [-10]; Sense of Duty (His Pack; Small Group) [-5].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Is uncomfortable until he locates multiple exits; Proud; Suffers from mild nightmares [-1]; The violent solution is the easiest... [-1]; Tolerates &amp;#039;dog&amp;#039; references from his crew only. [-1]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Skills - NOT CURRENT&amp;#039;&amp;#039; ==== &lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acrobatics (H) DX-1 [2]-12; Acting (A) IQ [2]-12; Area Knowledge (Sword Worlds) (E) IQ [1]-12; Armoury/TL11 (Small Arms) (A) IQ [2]-12; Beam Weapons/TL11 (Pistol) (E) DX [1]-13; Body Language (Human) (A) Per-1 [1]-11; Body Language (Vargr) (A) Per-1 [1]-11; Brawling (E) DX+1 [2]-14; Camouflage (E) IQ [1]-12; Climbing (A) DX-1 [1]-12; Computer Operation/TL11 (E) IQ [1]-12; Driving/TL11 (Construction Equipment) (A) DX-1 [1]-12; Electronics Operation/TL11 (Communications) (A) IQ-1 [1]-11; Electronics Operation/TL11 (Security) (A) IQ [2]-12; Electronics Operation/TL11 (Sensors) (A) IQ-1 [1]-11; Electronics Operation/TL11 (Surveillance) (A) IQ-1 [1]-11; Escape (H) DX-1 [2]-12; Explosives/TL11 (Demolition) (A) IQ [2]-12; Explosives/TL11 (Explosive Ordnance Disposal) (A) IQ-1 [1]-11; Fast-Draw (Pistol) (E) DX+5 [1]-18&amp;amp;Dagger;; Fast-Draw/TL11 (Ammo) (E) DX+1 [1]-14&amp;amp;dagger;; Fast-Talk (A) IQ-1 [1]-11; First Aid/TL11 (Vargr) (E) IQ [1]-12&amp;amp;sect;; Forced Entry (E) DX [1]-13; Free Fall (A) DX [2]-13; Freight Handling/TL11 (A) IQ [2]-12; Gesture (E) IQ [1]-12; Guns/TL11 (Pistol) (E) DX+3 [8]-16&amp;amp;para;; Guns/TL11 (Shotgun) (E) DX+2 [2]-15; Guns/TL11 (Submachine Gun) (E) DX+2 [2]-15; Holdout (A) IQ [2]-12; Intelligence Analysis/TL11 (H) IQ-1 [2]-11; Intimidation (A) Will-1 [1]-11**; Judo (H) DX [4]-13; Knife (E) DX+1 [2]-14; Leadership (A) IQ-1 [1]-11; Lockpicking/TL11 (A) IQ [2]-12&amp;amp;dagger;&amp;amp;dagger;; NBC Suit/TL11 (A) DX-1 [1]-12; Observation (A) Per [1]-12&amp;amp;Dagger;&amp;amp;Dagger;; Photography/TL11 (A) IQ [2]-12; Pickpocket (H) DX-2 [1]-11; Piloting/TL11 (Contragravity) (A) DX-1 [1]-12; Piloting/TL11 (High-Performance Spacecraft) (A) DX-1 [1]-12; Savoir-Faire (Corsairs) (E) IQ [1]-12; Savoir-Faire (Military) (E) IQ [1]-12; Search (A) Per-1 [1]-11; Shadowing (A) IQ [2]-12; Smuggling (A) IQ-1 [1]-11; Soldier/TL11 (A) IQ-1 [1]-11; Spacer/TL11 (E) IQ+1 [2]-13; Stealth (A) DX [2]-13; Streetwise (A) IQ [2]-12; Tactics (H) IQ-1 [2]-11; Throwing (A) DX-1 [1]-12; Tracking (A) Per-1 [1]-11&amp;amp;sect;&amp;amp;sect;; Traps/TL11 (A) IQ-1 [1]-11; Vacc Suit/TL11 (A) DX [2]-13.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Techniques:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Arm Lock (Judo) (A) [0]-13; Choke Hold (Judo) (H) [0]-11; Close-Hip Shooting (Guns (Pistol)) (A) [0]-16; Close-Quarters Battle/TL11 (Guns (Pistol)) (A) [0]-16; Dual-Weapon Attack (Guns (Pistol)) (H) [4]-15; Elbow Strike (Brawling) (A) [1]-13; Fast-Firing/TL11 (Guns (Pistol)) (H) [0]-12; Feint (Guns (Pistol)) (H) [0]-16; Flank Shot (Guns (Pistol)) (H) [0]-14; Quick-Shot/TL11 (Guns (Pistol)) (A) [0]-10; Sweep (Judo) (H) [0]-10; Targeted Attack (Knife Swing/Neck) (H) [2]-10; Targeted Attack/TL11 (Guns (Pistol)/Eyes) (H) [4]-10; Targeted Attack/TL11 (Guns (Pistol)/Skull) (H) [3]-11; Targeted Attack/TL11 (Guns (Pistol)/Vitals) (H) [2]-14.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Footnotes&amp;#039;&amp;#039; ====&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;*&amp;amp;nbsp;Conditional -1 from &amp;#039;Chummy&amp;#039; when alone.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Combat Reflexes&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;Dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Combat Reflexes&amp;#039;, +4 from &amp;#039;Holster, Fast-Draw Rig&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;nbsp;Conditional +1 from &amp;#039;First Aid Kit&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;para;&amp;amp;nbsp;Conditional +1 from &amp;#039;Weapon Bond (Guns (Pistol))&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;**&amp;amp;nbsp;Conditional -2 from &amp;#039;Reputation (Chaotic &amp;amp;amp; easily swayed)&amp;#039; when your reputation works against you.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;dagger;&amp;amp;nbsp;Conditional +2 from &amp;#039;Electronic Lockpicks&amp;#039; when picking electronic locks.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;Dagger;&amp;amp;Dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Acute Vision&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;sect;&amp;amp;nbsp;Conditional +1 from &amp;#039;Acute Vision&amp;#039; when vision is a factor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ====&lt;br /&gt;
*Crewman of &amp;#039;&amp;#039;[[Spinward Star]],&amp;#039;&amp;#039; employee of [[Spinward Star, LLP]]&lt;br /&gt;
*Former crewman aboard &amp;#039;&amp;#039;[[Icarus in Decline]]&amp;#039;&amp;#039; under Captain [[Salla Altunizian]]&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Sae_Rraetheg&amp;diff=2582</id>
		<title>Sae Rraetheg</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Sae_Rraetheg&amp;diff=2582"/>
		<updated>2018-02-12T04:18:14Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:Trav-Sae.png|200px]]&lt;br /&gt;
|Name            = Sae Rraetheg&lt;br /&gt;
|Race            = Vargr&lt;br /&gt;
|Homeworld       = Lanth&lt;br /&gt;
|Occupation      = Deckhand&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
}}&lt;br /&gt;
=== &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Statistics&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (182 points) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [20]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [20]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d-1/1d+2; BL 29&amp;amp;nbsp;lb; HP 12 [0]; Will 13 [0]; Per 13 [0]; FP 12 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 10&amp;amp;dagger;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Galanglic (Native) [6]; Gvegh (Native) [0]; Zhodani (Accented) [4].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Templates and Meta-Traits&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Marine (Traveller: Interstellar Wars; p.&amp;amp;nbsp;T:IW151) [0]; Spy (Traveller: Interstellar Wars; p.&amp;amp;nbsp;T:IW155) [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acute Taste and Smell 3 [6]; Acute Vision 1 [2]; Arm ST (Bionic Arm) [5]; Bionic Arm (One) [5]; Bionic Ear [-3]; Bionic Eye (One) [3]; Claws (Blunt Claws) [3]; Combat Reflexes [15]; Contact (Arms Dealer; Effective Skill 12; 9 or less; Usually Reliable) [2]; Contact (Handler; Effective Skill 12; 9 or less; Usually Reliable) [2]; Damage Resistance 1 (Tough Skin) [3]; Damage Resistance (Bionic Arm) (2) (One Arm Only) [6]; Enhanced Move 1 (Ground; Fatigues after 5 sec) [14]; Improved G-Tolerance (0.3G) [5]; Nictitating Membrane (Bionic Eye) (2) (One Eye) [1]; Night Vision (Bionic Eye) (2) [2]; Stinger (Switchable; Takes Recharge (5 seconds); Weaponized (+2)) [2]; Teeth (Sharp Teeth) [1]; Telescopic Vision (Bionic Eye) (1) [4]; Temperature Tolerance 1 (Cold) [1].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Perks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Accessory (HUD) [1]; Cool Under Fire; Fur; Off-Hand Weapon Training (Guns (Pistol)); Quick Reload (Detachable Magazine); Weapon Bond (Guns (Pistol)). [5]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Appearance (Ugly) [-8]; Cannot Kick [-5]; Chummy [-5]; Code of Honor (Mercenary&amp;#039;s) [-10]; Compulsive Heavy Drinker (12 or less) [-5]; Curious (12 or less) [-5]; Duty (Imperial Intelligence; 6 or less (quite rarely); Extremely Hazardous) [-7]; Easy to Read (Racial) (Mitigator: weekly treatment) [-3]; Enemy (Dzarukh; Small group (3-5 people); 6 or less) [-5]; Enemy (Zhodani Counter-Intelligence; medium-sized group, some formidable or super-human; 6 or less) [-15]; Hard of Hearing (Bionic Ear) (Mitigator (Cybernetics)) [-3]; Insomniac (Mild) [-10]; Intolerance (Zhodani) [-5]; One Arm (Bionic Arm) (Mitigator (Cybernetics)) [-6]; One Eye (Bionic Eye) (Mitigator (Cybernetics)) [-4]; Overconfidence (12 or less) [-5]; Reputation -2 (Chaotic &amp;amp;amp; easily swayed; All the time; Almost everyone) [-10]; Sense of Duty (His Pack; Small Group) [-5].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Is uncomfortable until he locates multiple exits; Proud; Suffers from mild nightmares [-1]; The violent solution is the easiest... [-1]; Tolerates &amp;#039;dog&amp;#039; references from his crew only. [-1]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ==== NOT CURRENT&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acrobatics (H) DX-1 [2]-12; Acting (A) IQ [2]-12; Area Knowledge (Sword Worlds) (E) IQ [1]-12; Armoury/TL11 (Small Arms) (A) IQ [2]-12; Beam Weapons/TL11 (Pistol) (E) DX [1]-13; Body Language (Human) (A) Per-1 [1]-11; Body Language (Vargr) (A) Per-1 [1]-11; Brawling (E) DX+1 [2]-14; Camouflage (E) IQ [1]-12; Climbing (A) DX-1 [1]-12; Computer Operation/TL11 (E) IQ [1]-12; Driving/TL11 (Construction Equipment) (A) DX-1 [1]-12; Electronics Operation/TL11 (Communications) (A) IQ-1 [1]-11; Electronics Operation/TL11 (Security) (A) IQ [2]-12; Electronics Operation/TL11 (Sensors) (A) IQ-1 [1]-11; Electronics Operation/TL11 (Surveillance) (A) IQ-1 [1]-11; Escape (H) DX-1 [2]-12; Explosives/TL11 (Demolition) (A) IQ [2]-12; Explosives/TL11 (Explosive Ordnance Disposal) (A) IQ-1 [1]-11; Fast-Draw (Pistol) (E) DX+5 [1]-18&amp;amp;Dagger;; Fast-Draw/TL11 (Ammo) (E) DX+1 [1]-14&amp;amp;dagger;; Fast-Talk (A) IQ-1 [1]-11; First Aid/TL11 (Vargr) (E) IQ [1]-12&amp;amp;sect;; Forced Entry (E) DX [1]-13; Free Fall (A) DX [2]-13; Freight Handling/TL11 (A) IQ [2]-12; Gesture (E) IQ [1]-12; Guns/TL11 (Pistol) (E) DX+3 [8]-16&amp;amp;para;; Guns/TL11 (Shotgun) (E) DX+2 [2]-15; Guns/TL11 (Submachine Gun) (E) DX+2 [2]-15; Holdout (A) IQ [2]-12; Intelligence Analysis/TL11 (H) IQ-1 [2]-11; Intimidation (A) Will-1 [1]-11**; Judo (H) DX [4]-13; Knife (E) DX+1 [2]-14; Leadership (A) IQ-1 [1]-11; Lockpicking/TL11 (A) IQ [2]-12&amp;amp;dagger;&amp;amp;dagger;; NBC Suit/TL11 (A) DX-1 [1]-12; Observation (A) Per [1]-12&amp;amp;Dagger;&amp;amp;Dagger;; Photography/TL11 (A) IQ [2]-12; Pickpocket (H) DX-2 [1]-11; Piloting/TL11 (Contragravity) (A) DX-1 [1]-12; Piloting/TL11 (High-Performance Spacecraft) (A) DX-1 [1]-12; Savoir-Faire (Corsairs) (E) IQ [1]-12; Savoir-Faire (Military) (E) IQ [1]-12; Search (A) Per-1 [1]-11; Shadowing (A) IQ [2]-12; Smuggling (A) IQ-1 [1]-11; Soldier/TL11 (A) IQ-1 [1]-11; Spacer/TL11 (E) IQ+1 [2]-13; Stealth (A) DX [2]-13; Streetwise (A) IQ [2]-12; Tactics (H) IQ-1 [2]-11; Throwing (A) DX-1 [1]-12; Tracking (A) Per-1 [1]-11&amp;amp;sect;&amp;amp;sect;; Traps/TL11 (A) IQ-1 [1]-11; Vacc Suit/TL11 (A) DX [2]-13.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Techniques:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Arm Lock (Judo) (A) [0]-13; Choke Hold (Judo) (H) [0]-11; Close-Hip Shooting (Guns (Pistol)) (A) [0]-16; Close-Quarters Battle/TL11 (Guns (Pistol)) (A) [0]-16; Dual-Weapon Attack (Guns (Pistol)) (H) [4]-15; Elbow Strike (Brawling) (A) [1]-13; Fast-Firing/TL11 (Guns (Pistol)) (H) [0]-12; Feint (Guns (Pistol)) (H) [0]-16; Flank Shot (Guns (Pistol)) (H) [0]-14; Quick-Shot/TL11 (Guns (Pistol)) (A) [0]-10; Sweep (Judo) (H) [0]-10; Targeted Attack (Knife Swing/Neck) (H) [2]-10; Targeted Attack/TL11 (Guns (Pistol)/Eyes) (H) [4]-10; Targeted Attack/TL11 (Guns (Pistol)/Skull) (H) [3]-11; Targeted Attack/TL11 (Guns (Pistol)/Vitals) (H) [2]-14.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Footnotes&amp;#039;&amp;#039; ====&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;*&amp;amp;nbsp;Conditional -1 from &amp;#039;Chummy&amp;#039; when alone.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Combat Reflexes&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;Dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Combat Reflexes&amp;#039;, +4 from &amp;#039;Holster, Fast-Draw Rig&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;nbsp;Conditional +1 from &amp;#039;First Aid Kit&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;para;&amp;amp;nbsp;Conditional +1 from &amp;#039;Weapon Bond (Guns (Pistol))&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;**&amp;amp;nbsp;Conditional -2 from &amp;#039;Reputation (Chaotic &amp;amp;amp; easily swayed)&amp;#039; when your reputation works against you.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;dagger;&amp;amp;nbsp;Conditional +2 from &amp;#039;Electronic Lockpicks&amp;#039; when picking electronic locks.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;Dagger;&amp;amp;Dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Acute Vision&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;sect;&amp;amp;nbsp;Conditional +1 from &amp;#039;Acute Vision&amp;#039; when vision is a factor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ====&lt;br /&gt;
*Crewman of &amp;#039;&amp;#039;[[Spinward Star]],&amp;#039;&amp;#039; employee of [[Spinward Star, LLP]]&lt;br /&gt;
*Former crewman aboard &amp;#039;&amp;#039;[[Icarus in Decline]]&amp;#039;&amp;#039; under Captain [[Salla Altunizian]]&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Plot_Points&amp;diff=2556</id>
		<title>Plot Points</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Plot_Points&amp;diff=2556"/>
		<updated>2017-11-09T23:35:34Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=CommJunkee=&lt;br /&gt;
=== Reward ===&lt;br /&gt;
#2 PPs per player per session.&lt;br /&gt;
#1 PP reward for attempting dangerous actions when cinematically appropriate. (Awarded after action attempt regardless of success/failure.)&lt;br /&gt;
#1 PP for those things done in session that really make the story awesome. (Not based on a dice result.)&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
1 - PP Cost:&lt;br /&gt;
#Re-Roll (AKA New result, is the result)&lt;br /&gt;
#Add +3 to next action &amp;lt;not damage&amp;gt; (AKA Increase chance of success)&lt;br /&gt;
#Manipulate NPC result by a step (AKA Crit-Success -&amp;gt; Success (MoS: 0) -&amp;gt; Failure (MoS: -1) -&amp;gt; Crit-Failure)&lt;br /&gt;
#Avoid a injury (AKA Flesh Wounds)&lt;br /&gt;
#Buy a clue (AKA Success for an information based IQ-test)&lt;br /&gt;
#Excuse an implausible element from a cinematic action; one &amp;quot;implausibility&amp;quot; per PP. (Not allowed in all campaigns.)&lt;br /&gt;
&lt;br /&gt;
2 - PP Cost:&lt;br /&gt;
#Manipulate PC result by a step (AKA Crit-Failure -&amp;gt; Failure (MoS: -1) -&amp;gt; Success (MoS: 0) -&amp;gt; Crit-Success)&lt;br /&gt;
#Exchange for 1 CP&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gigermann=&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
#Fix a bad roll (AKA Buying Success, Re-Roll)&lt;br /&gt;
#Avoid a consequence (AKA Flesh Wounds)&lt;br /&gt;
#Change the narrative (AKA Player Guidance)&lt;br /&gt;
#Excuse an implausible element from a cinematic action; one &amp;quot;implausibility&amp;quot; per PP. (Not allowed in all campaigns.)&lt;br /&gt;
&lt;br /&gt;
=== Aspected ===&lt;br /&gt;
Aspected Plot Points must be &amp;quot;justified&amp;quot; according to some condition in order to be used; see Higher Purpose (B59).&lt;br /&gt;
*Karma (Renegade/Paragon).&lt;br /&gt;
*Special Purpose: includes Planning Points, Tactics Points, potentially others.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Luck usage may be &amp;quot;cashed in&amp;quot; for a PP instead of the usual three rolls. Such use would be considered &amp;quot;luck-aspected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Rigil Kent=&lt;br /&gt;
=Ronnke=&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Plot_Points&amp;diff=2555</id>
		<title>Plot Points</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Plot_Points&amp;diff=2555"/>
		<updated>2017-11-09T23:35:02Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=CommJunkee=&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
1 - PP Cost:&lt;br /&gt;
#Re-Roll (AKA New result, is the result)&lt;br /&gt;
#Add +3 to next action &amp;lt;not damage&amp;gt; (AKA Increase chance of success)&lt;br /&gt;
#Manipulate NPC result by a step (AKA Crit-Success -&amp;gt; Success (MoS: 0) -&amp;gt; Failure (MoS: -1) -&amp;gt; Crit-Failure)&lt;br /&gt;
#Avoid a injury (AKA Flesh Wounds)&lt;br /&gt;
#Buy a clue (AKA Success for an information based IQ-test)&lt;br /&gt;
#Excuse an implausible element from a cinematic action; one &amp;quot;implausibility&amp;quot; per PP. (Not allowed in all campaigns.)&lt;br /&gt;
&lt;br /&gt;
2 - PP Cost:&lt;br /&gt;
#Manipulate PC result by a step (AKA Crit-Failure -&amp;gt; Failure (MoS: -1) -&amp;gt; Success (MoS: 0) -&amp;gt; Crit-Success)&lt;br /&gt;
#Exchange for 1 CP&lt;br /&gt;
&lt;br /&gt;
=== Reward ===&lt;br /&gt;
#2 PPs per player per session.&lt;br /&gt;
#1 PP reward for attempting dangerous actions when cinematically appropriate. (Awarded after action attempt regardless of success/failure.)&lt;br /&gt;
#1 PP for those things done in session that really make the story awesome. (Not based on a dice result.)&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Gigermann=&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
#Fix a bad roll (AKA Buying Success, Re-Roll)&lt;br /&gt;
#Avoid a consequence (AKA Flesh Wounds)&lt;br /&gt;
#Change the narrative (AKA Player Guidance)&lt;br /&gt;
#Excuse an implausible element from a cinematic action; one &amp;quot;implausibility&amp;quot; per PP. (Not allowed in all campaigns.)&lt;br /&gt;
&lt;br /&gt;
=== Aspected ===&lt;br /&gt;
Aspected Plot Points must be &amp;quot;justified&amp;quot; according to some condition in order to be used; see Higher Purpose (B59).&lt;br /&gt;
*Karma (Renegade/Paragon).&lt;br /&gt;
*Special Purpose: includes Planning Points, Tactics Points, potentially others.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Luck usage may be &amp;quot;cashed in&amp;quot; for a PP instead of the usual three rolls. Such use would be considered &amp;quot;luck-aspected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Rigil Kent=&lt;br /&gt;
=Ronnke=&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Robert_%22Red%22_Schertt&amp;diff=2551</id>
		<title>Robert &quot;Red&quot; Schertt</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Robert_%22Red%22_Schertt&amp;diff=2551"/>
		<updated>2017-11-04T04:10:24Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_RedSckertt.jpg|200px]]&lt;br /&gt;
|Name            = Robert &amp;quot;Red&amp;quot; Sckertt&lt;br /&gt;
|Allegiance      = [[Henryville]]&lt;br /&gt;
|Occupation      = Deputy and Local Everyman&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
}}&lt;br /&gt;
= &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Robert &amp;quot;Red&amp;quot; Schertt&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (150 points) =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [10]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [40]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [20]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [20]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d-1/1d+1; BL 24&amp;amp;nbsp;lb; HP 13 [4]; Will 11 [0]; Per 11 [0]; FP 12 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6 [0]; Basic Move 6 [0]; Dodge 9.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;5 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;CF:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Western (Native) [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;English (Native) [0]; Spanish (Accented) [2]; Apache (Accented) [2]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Daredevil [15]; Hard to Kill (2) [4]; High Pain Threshold [10]; Legal Enforcement Powers (1) [5]; Luck [15].&lt;br /&gt;
Perks: .&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Addiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5]; Code of Honor (Law of the West) [-10]; Duty (Town of Henryville) (9 or less (fairly often)) [-5]; Pacifism (Cannot Harm Innocents) [-10].&lt;br /&gt;
Quirks:  Congenial [-1]; Habit (Fatalistic) [-1].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acrobatics DX/H - DX-2 10 [1]; Animal Handling (Equines) IQ/A - IQ+0 11 [2]; Area Knowledge (Frome County) IQ/E - IQ+1 12 [2]; Armoury/TL5 (Small Arms) IQ/A - IQ-1 10 [1]; Brawling DX/E - DX+0 12 [1]; Carousing HT/E - HT+0 12 [1]; Cavalry Training (Guns (Rifle)) Tech/H -  12 [2]; Combat Riding (Riding (Equines)) Tech/H -  12 [2]; Current Affairs/TL5 (Frome County) IQ/E - IQ+0 11 [1]; Current Affairs/TL5 (People) IQ/E - IQ+0 11 [1]; Escape DX/H - DX-2 10 [1]; Fast-Draw (Long Arm) DX/E - DX+0 12 [1]; Fast-Draw (Pistol) DX/E - DX+0 12 [1]; First Aid/TL5 (Human) IQ/E - IQ+1 12 [2]; Gambling IQ/A - IQ-1 10 [1]; Guns/TL5 (Pistol) DX/E - DX+1 13 [2]; Guns/TL5 (Rifle) DX/E - DX+1 13 [2]; Guns/TL5 (Shotgun) DX/E - DX+0 12 [1]; Hands-Free Riding (Riding (Equines)) Tech/H -  9 [2]; Hiking HT/A - HT-1 11 [1]; Knife DX/E - DX+0 12 [1]; Law (local) IQ/H - IQ-2 9 [1]; Navigation/TL5 (Land) IQ/A - IQ-1 10 [1]; Riding (Equines) DX/A - DX-1 11 [1];Shadowing IQ/A - IQ-1 10 [1]; Stealth DX/A - DX-1 11 [1]; Survival (Desert) Per/A - Per-1 10 [1].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Footnotes&amp;#039;&amp;#039; ==&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;* .&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ==&lt;br /&gt;
Local everyman in the Henryville area.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=File:FromeCounty.png&amp;diff=2550</id>
		<title>File:FromeCounty.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=File:FromeCounty.png&amp;diff=2550"/>
		<updated>2017-11-04T04:07:42Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: CommJunkee uploaded a new version of File:FromeCounty.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=File:FromeCounty.png&amp;diff=2549</id>
		<title>File:FromeCounty.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=File:FromeCounty.png&amp;diff=2549"/>
		<updated>2017-11-04T04:07:09Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: CommJunkee uploaded a new version of File:FromeCounty.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=File:FromeCounty.png&amp;diff=2548</id>
		<title>File:FromeCounty.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=File:FromeCounty.png&amp;diff=2548"/>
		<updated>2017-11-04T04:03:48Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: CommJunkee uploaded a new version of File:FromeCounty.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=J-Aris&amp;diff=2420</id>
		<title>J-Aris</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=J-Aris&amp;diff=2420"/>
		<updated>2017-06-24T20:43:16Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:Trav2-ajelnan.jpg|200px]]&lt;br /&gt;
|Name            = Aris Jelnan&lt;br /&gt;
|Race            = Solomani&lt;br /&gt;
|Homeworld       = Jewell&lt;br /&gt;
|Occupation      = Ship Officer&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
}}&lt;br /&gt;
=== &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Statistics&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (250 points) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;10 [0]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;14 [80]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [10]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d-2/1d; BL 20&amp;amp;nbsp;lb; HP 13 [6]; Will 14 [0]; Per 14 [0]; FP 12 [3].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.00 [0]; Basic Move 6 [0]; Dodge 9.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;CF:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Imperial (Native) [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Imperial (Native) [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Templates and Meta-Traits&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Interface Pilot (Pyramid_3_30: Space; pg:11) [0]; Soul of the Machine (2) [10].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Ally (Drone &amp;lt;Jim&amp;gt;) (50% of starting points) (Constantly) [8]; Honest Face [1]; Luck [15]; Vehicular Interface Implant [20]; Wireless Neural Interface [17].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Bad Sight (Nearsighted) (Glasses) [-10]; Clueless [-10]; Compulsive Behavior (Drone-Tinkering) (12 or less) [-5]; Curious (9 or less) [-7]; Easy to Read [-10]; Klutz [-5]; Sense of Duty (Crew) (Small Group) [-5].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;TBD&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Aerobatics DX/H - DX-1 12 [2]; Beam Weapons/TL11 (Pistol) DX/E - DX+0 13 [1]; Brawling DX/E - DX+0 13 [1]; Combat Piloting (Contragravity) Tech/H -  16 [3]; Computer Hacking/TL11 IQ/VH - IQ+0 14 [8]; &lt;br /&gt;
Computer Operation/TL11 IQ/E - IQ+3 17 [8]; Computer Programming/TL11 IQ/H - IQ+0 14 [4]; Electronics Operation/TL11 (Communications) IQ/A - IQ+0 14 [2]; Electronics Operation/TL11 (Sensors) IQ/A - IQ+0 14 [2];&lt;br /&gt;
Electronics Repair/TL11 (Communications) IQ/A - IQ-1 13 [1]; Electronics Repair/TL11 (Computers) IQ/A - IQ-1 13 [1]; Electronics Repair/TL11 (Sensors) IQ/A - IQ-1 13 [1]; Engineer/TL11 (Drone) IQ/H - IQ+1 15 [8]; &lt;br /&gt;
Engineer/TL11 (Robotics) IQ/H - IQ-1 13 [2]; First Aid/TL11 (Human) IQ/E - IQ+0 14 [1]; Forward Observer/TL11 IQ/A - IQ+1 15 [4]; Free Fall DX/A - DX-1 12 [1]; Gunner/TL11 (Beams) DX/E - DX+1 14 [2]; &lt;br /&gt;
Gunner/TL11 (Missiles) DX/E - DX+1 14 [2] Guns/TL11 (Grenade Launcher) DX/E - DX+0 13 [1]; Guns/TL11 (Rifle) DX/E - DX+0 13 [1]; Machinist/TL11 IQ/A - IQ+0 14 [2]; Mathematics/TL11 (Applied) IQ/H - IQ-2 12 [1];&lt;br /&gt;
Mechanic/TL11 (Robotics) IQ/A - IQ+1 15 [4]; Navigation/TL11 (Air) IQ/A - IQ+0 14 [2]; Navigation/TL11 (Land) IQ/A - IQ+0 14 [2]; Navigation/TL11 (Space) IQ/A - IQ+0 14 [2]; Piloting/TL11 (Contragravity) DX/A - DX+1 14 [4];&lt;br /&gt;
Scrounging Per/E - Per+1 15 [2]; Vacc Suit/TL11 DX/A - DX-1 12 [1]; Wrestling DX/A - DX-1 12 [1].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ====&lt;br /&gt;
Aris easily mastered the nuisances of drone rigging &amp;amp; quickly rose to prominence as a security engineer within a Imperial R&amp;amp;D contractor.  During his tenure he was for a time assigned to work with, then, Capt Gloval during the Fifth Frontier War during the fight against the Zhodani on Jewell. His skill with drones caught Capt Gloval&amp;#039;s attention and were used extensively to locate enemy positions.  After the war Aris went back to working for private corporate security firms. Just as life seemed to be getting boring ret. Adm Gloval sought him out for a position on the Aimless Pilgrim.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Sensor Operator and drone rigger of the [[Aimless Pilgrim]].&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=J-Aris&amp;diff=2414</id>
		<title>J-Aris</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=J-Aris&amp;diff=2414"/>
		<updated>2017-06-21T21:23:42Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:Trav2-ajelnan.jpg|200px]]&lt;br /&gt;
|Name            = Aris Jelnan&lt;br /&gt;
|Race            = Solomani&lt;br /&gt;
|Homeworld       = ?&lt;br /&gt;
|Occupation      = Ship Officer&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
}}&lt;br /&gt;
=== &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Statistics&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (250 points) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;10 [0]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;14 [80]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [10]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d-2/1d; BL 20&amp;amp;nbsp;lb; HP 13 [6]; Will 14 [0]; Per 14 [0]; FP 12 [3].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.00 [0]; Basic Move 6 [0]; Dodge 9.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;CF:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Imperial (Native) [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Imperial (Native) [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Templates and Meta-Traits&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Interface Pilot (Pyramid_3_30: Space; pg:11) [0]; Soul of the Machine (2) [10].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Ally (Drone &amp;lt;Jim&amp;gt;) (50% of starting points) (Constantly) [8]; Honest Face [1]; Luck [15]; Vehicular Interface Implant [20]; Wireless Neural Interface [17].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Bad Sight (Nearsighted) (Glasses) [-10]; Clueless [-10]; Compulsive Behavior (Drone-Tinkering) (12 or less) [-5]; Curious (9 or less) [-7]; Easy to Read [-10]; Klutz [-5]; Sense of Duty (Crew) (Small Group) [-5].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;TBD&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Aerobatics DX/H - DX-1 12 [2]; Beam Weapons/TL11 (Pistol) DX/E - DX+0 13 [1]; Brawling DX/E - DX+0 13 [1]; Combat Piloting (Contragravity) Tech/H -  16 [3]; Computer Hacking/TL11 IQ/VH - IQ+0 14 [8]; &lt;br /&gt;
Computer Operation/TL11 IQ/E - IQ+3 17 [8]; Computer Programming/TL11 IQ/H - IQ+0 14 [4]; Electronics Operation/TL11 (Communications) IQ/A - IQ+0 14 [2]; Electronics Operation/TL11 (Sensors) IQ/A - IQ+0 14 [2];&lt;br /&gt;
Electronics Repair/TL11 (Communications) IQ/A - IQ-1 13 [1]; Electronics Repair/TL11 (Computers) IQ/A - IQ-1 13 [1]; Electronics Repair/TL11 (Sensors) IQ/A - IQ-1 13 [1]; Engineer/TL11 (Drone) IQ/H - IQ+1 15 [8]; &lt;br /&gt;
Engineer/TL11 (Robotics) IQ/H - IQ-1 13 [2]; First Aid/TL11 (Human) IQ/E - IQ+0 14 [1]; Forward Observer/TL11 IQ/A - IQ+1 15 [4]; Free Fall DX/A - DX-1 12 [1]; Gunner/TL11 (Beams) DX/E - DX+1 14 [2]; &lt;br /&gt;
Gunner/TL11 (Missiles) DX/E - DX+1 14 [2] Guns/TL11 (Grenade Launcher) DX/E - DX+0 13 [1]; Guns/TL11 (Rifle) DX/E - DX+0 13 [1]; Machinist/TL11 IQ/A - IQ+0 14 [2]; Mathematics/TL11 (Applied) IQ/H - IQ-2 12 [1];&lt;br /&gt;
Mechanic/TL11 (Robotics) IQ/A - IQ+1 15 [4]; Navigation/TL11 (Air) IQ/A - IQ+0 14 [2]; Navigation/TL11 (Land) IQ/A - IQ+0 14 [2]; Navigation/TL11 (Space) IQ/A - IQ+0 14 [2]; Piloting/TL11 (Contragravity) DX/A - DX+1 14 [4];&lt;br /&gt;
Scrounging Per/E - Per+1 15 [2]; Vacc Suit/TL11 DX/A - DX-1 12 [1]; Wrestling DX/A - DX-1 12 [1].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ====&lt;br /&gt;
*Sensor Operator and drone rigger of the [[Aimless Pilgrim]].&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Armin&amp;diff=2413</id>
		<title>Armin</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Armin&amp;diff=2413"/>
		<updated>2017-06-21T21:22:08Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:Trav2-armin.jpg|200px]]&lt;br /&gt;
|Name            = Armin&lt;br /&gt;
|Race            = Solomani &amp;lt;Clone&amp;gt;&lt;br /&gt;
|Homeworld       = ?&lt;br /&gt;
|Occupation      = Ship Officer&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
}}}}Chief Steward of [[Aimless Pilgrim]]&lt;br /&gt;
&lt;br /&gt;
= &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Armin&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (250 points) =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [10]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13* [40]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12* [20]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12*&amp;amp;dagger;; [0]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d+1/2d+1&amp;amp;Dagger;; BL 45&amp;amp;nbsp;lb&amp;amp;Dagger;; HP 12 [2]; Will 13 [5]; Per 13 [5]; FP 15&amp;amp;sect;&amp;amp;dagger;; [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 9.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;1.78.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;CF:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Imperial (Native) [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Galangic (Native) [0]; High Vilani (Native) [6]; Zhodani (Accented) [4].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Templates and Meta-Traits&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Omega (Bio-Tech; p.&amp;amp;nbsp;BT66) [67].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Appearance (Beautiful) [12]*; Boosted Heart [TL 9] [15]; Breath-Holding (Hyper-Lungs) (1) [2]; Cell Surgeons/TL11 (Regeneration: 1HP/HR, (Nuisance Effect: Hvy Sweating -1 Reation)) (Slow: 1HP/12H+1) (Nuisance Effect: ability earns a reaction penalty from those around you (+1)) [24]]; Enhanced Muscle (4) [32]; Extra Fatigue Points (Boosted Heart) (1) (Affects FP) [3]; Extra Fatigue Points (Hyper-Lungs) (2) (Affects FP) [6]; Extra HT (Boosted Heart) (1) (Affects HT) [10]; Filter Lungs (Hyper-Lungs) [5]; Fit [5]; Hard to Kill (Boosted Heart) (1) [2]; Hyper-Lungs (Milspec) [13]; Longevity [2]*; Night Vision (4) [4]; Resistant (Disease) (Occasional) (+3) [3*].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Amnesia (Partial) [-10]; Curious (12 or less) [-5]; Enemy (Creators) (medium-sized group, some formidable or super-human) (6 or less) [-15]; Gullibility (12 or less) [-10]; Mistaken Identity [-5]; &lt;br /&gt;
Secret (Clone) (Serious Embarrassment) [-5]; Sense of Duty (Crew) (Small Group) [-5]; Skinny [-5]; Wealth (Struggling) [-10].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;TBD [-5]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acrobatics DX/H - DX+1 14 [8]; Acting IQ/A - IQ+0 12 [2]; Astrobatics DX/H - DX+0 13 [4]; Beam Weapons/TL11 (Pistol) DX/E - DX+1 14 [2]; Body Language (Human) Per/A - Per-1 12 [1]; Carousing HT/E - HT+0 12 [1]; Computer Operation/TL11 IQ/E - IQ+0 12 [1]; Cooking IQ/A - IQ+0 12 [2]; Diplomacy IQ/H - IQ-2 10 [1]; Electronics Operation/TL11 (Communications) IQ/A - IQ-1 11 [1]; Electronics Operation/TL11 (Medical) IQ/A - IQ-1 11 [1]; Electronics Operation/TL11 (Sensors) IQ/A - IQ-1 11 [1]; Escape DX/H - DX-1 12 [2]; Fast-Draw (Pistol) DX/E - DX+1 14 [2]; First Aid/TL11 (Human) IQ/E - IQ+0 12 [1]; Free Fall DX/A - DX+0 13 [2]; Freight Handling/TL11 IQ/A - IQ-1 11 [1];  Gunner/TL11 (Beams) DX/E - DX+0 13 [1]; Housekeeping IQ/E - IQ+0 12 [1]; Judo DX/H - DX+2 15 [12]; Karate DX/H - DX+2 15 [12]; Knife DX/E - DX+0 13 [1]; Piloting/TL11 (High-Performance Spacecraft) DX/A - DX-1 12 [1]; Savoir-Faire (High Society) IQ/E - IQ+0 12 [1]; Savoir-Faire (Servant) IQ/E - IQ+0 12 [1]; Sex Appeal (Human) HT/A - HT+1 13 [0]&amp;amp;para;; Smuggling IQ/A - IQ+0 12 [2]; Spacer/TL11 IQ/E - IQ+0 12 [1]; Stealth DX/A - DX-1 12 [1]; Throwing DX/A - DX-1 12 [1]; Urban Survival Per/A - Per-1 12 [1]; Vacc Suit/TL11 DX/A - DX+0 13 [2].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Techniques:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Disarming (Karate) Tech/H -  16 [2]; Breakfall (Judo) (A) [0]-15; Ground Fighting (Judo/Karate) (H) [0]-11; Low Fighting (Judo/Karate) (H) [0]-13.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Footnotes&amp;#039;&amp;#039; ==&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;*&amp;amp;nbsp;Includes +1 from &amp;#039;Omega [TL9] (Bio-Tech)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Extra HT (Boosted Heart)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;Dagger;&amp;amp;nbsp;Includes +4 ST from &amp;#039;Enhanced Muscle (Bio-Tech; p.&amp;amp;nbsp;BT213)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;nbsp;Includes +2 from &amp;#039;Extra Fatigue Points (Hyper-Lungs)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;para;&amp;amp;nbsp;Includes +4 from &amp;#039;Appearance&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Equipment&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;TBD.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Encumbrance&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[None]: Basic 24&amp;amp;nbsp;lb.  Ground Move 5&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 8.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Light: Basic 48&amp;amp;nbsp;lb.  Ground Move 4&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 7.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Medium: Basic 72&amp;amp;nbsp;lb.  Ground Move 3&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 6.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Heavy: Basic 144&amp;amp;nbsp;lb.  Ground Move 2&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 5.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;X-Heavy: Basic 240&amp;amp;nbsp;lb.  Ground Move 1&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 4.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Defenses&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Parry: 10 (Judo).  Block: 7 (DX).  Dodge: 9.  DR: 24/8* (Torso, Limbs).&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Melee Attacks&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Bite (12): 1d cr.  Reach C.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Kick (10): 1d+3 cr.  Reach C,1.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Punch (12): 1d+2 cr.  Reach C.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Ranged Attacks&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Hvy Rainbow Laser Pistol (14): 4d(3) burn.  Acc 6.  Range 900&amp;amp;nbsp;yd / 2700&amp;amp;nbsp;yd.  RoF 10.  Shots 56(3).&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Sonic Stun Pistol (14): HT-3(5) aff.  Acc 3.  Range 30&amp;amp;nbsp;yd / 100&amp;amp;nbsp;yd.  RoF 1.  Shots 66(3).&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ==&lt;br /&gt;
Armin does not remember much about her early life, at least not much more that what she see in her nightmares, they aren&amp;#039;t real right?&lt;br /&gt;
&lt;br /&gt;
She remembers a vague struggle, weapons fire then oblivion. She awoke to a doctor and an older gentleman.&lt;br /&gt;
&lt;br /&gt;
[[Henry Gloval|Adm. Gloval]] rescued her, at least that is what is said. She has had to pick up her life from very little. Though strangely she knows and can do things she does not remember learning.&lt;br /&gt;
&lt;br /&gt;
She is Gloval&amp;#039;s chief steward, and flight attendant on board his ship the [[Aimless Pilgrim]]. While she does not know her past, she is keenly aware there are people out there that want her back.&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Armin&amp;diff=2412</id>
		<title>Armin</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Armin&amp;diff=2412"/>
		<updated>2017-06-21T21:20:31Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:Trav2-armin.jpg|200px]]&lt;br /&gt;
|Name            = Armin&lt;br /&gt;
|Race            = Solomani &amp;lt;Clone&amp;gt;&lt;br /&gt;
|Homeworld       = ?&lt;br /&gt;
|Occupation      = Ship Officer&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
}}}}Chief Steward of [[Aimless Pilgrim]]&lt;br /&gt;
&lt;br /&gt;
= &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Armin&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (250 points) =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [10]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13* [40]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12* [20]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12*&amp;amp;dagger;; [0]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d+1/2d+1&amp;amp;Dagger;; BL 45&amp;amp;nbsp;lb&amp;amp;Dagger;; HP 12 [2]; Will 13 [5]; Per 13 [5]; FP 15&amp;amp;sect;&amp;amp;dagger;; [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 9.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;1.78.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;CF:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Imperial (Native) [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Galangic (Native) [0]; High Vilani (Native) [6]; Zhodani (Accented) [4].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Templates and Meta-Traits&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Omega (Bio-Tech; p.&amp;amp;nbsp;BT66) [67].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Appearance (Beautiful) [12]*; Boosted Heart [TL 9] [15]; Breath-Holding (Hyper-Lungs) (1) [2]; Cell Surgeons/TL11 (Regeneration: 1HP/HR, (Nuisance Effect: Hvy Sweating -1 Reation)) (Slow: 1HP/12H+1) (Nuisance Effect: ability earns a reaction penalty from those around you (+1)) [24]]; Enhanced Muscle (4) [32]; Extra Fatigue Points (Boosted Heart) (1) (Affects FP) [3]; Extra Fatigue Points (Hyper-Lungs) (2) (Affects FP) [6]; Extra HT (Boosted Heart) (1) (Affects HT) [10]; Filter Lungs (Hyper-Lungs) [5]; Fit [5]; Hard to Kill (Boosted Heart) (1) [2]; Hyper-Lungs (Milspec) [13]; Longevity [2]*; Night Vision (4) [4]; Resistant (Disease) (Occasional) (+3) [3*].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Amnesia (Partial) [-10]; Curious (12 or less) [-5]; Enemy (Creators) (medium-sized group, some formidable or super-human) (6 or less) [-15]; Gullibility (12 or less) [-10]; Mistaken Identity [-5]; &lt;br /&gt;
Secret (Clone) (Serious Embarrassment) [-5]; Sense of Duty (Crew) (Small Group) [-5]; Skinny [-5]; Wealth (Struggling) [-10].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;TBD [-5]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acrobatics DX/H - DX+1 14 [8]; Acting IQ/A - IQ+0 12 [2]; Astrobatics DX/H - DX+0 13 [4]; Beam Weapons/TL11 (Pistol) DX/E - DX+1 14 [2]; Body Language (Human) Per/A - Per-1 12 [1]; Carousing HT/E - HT+0 12 [1]; Computer Operation/TL11 IQ/E - IQ+0 12 [1]; Cooking IQ/A - IQ+0 12 [2]; Diplomacy IQ/H - IQ-2 10 [1]; Electronics Operation/TL11 (Communications) IQ/A - IQ-1 11 [1]; Electronics Operation/TL11 (Medical) IQ/A - IQ-1 11 [1]; Electronics Operation/TL11 (Sensors) IQ/A - IQ-1 11 [1]; Escape DX/H - DX-1 12 [2]; Fast-Draw (Pistol) DX/E - DX+1 14 [2]; First Aid/TL11 (Human) IQ/E - IQ+0 12 [1]; Free Fall DX/A - DX+0 13 [2]; Freight Handling/TL11 IQ/A - IQ-1 11 [1];  Gunner/TL11 (Beams) DX/E - DX+0 13 [1]; Housekeeping IQ/E - IQ+0 12 [1]; Judo DX/H - DX+2 15 [12]; Karate DX/H - DX+2 15 [12]; Knife DX/E - DX+0 13 [1]; Piloting/TL11 (High-Performance Spacecraft) DX/A - DX-1 12 [1]; Savoir-Faire (High Society) IQ/E - IQ+0 12 [1]; Savoir-Faire (Servant) IQ/E - IQ+0 12 [1]; Sex Appeal (Human) HT/A - HT+1 13 [0]&amp;amp;para;; Smuggling IQ/A - IQ+0 12 [2]; Spacer/TL11 IQ/E - IQ+0 12 [1]; Stealth DX/A - DX-1 12 [1]; Throwing DX/A - DX-1 12 [1]; Urban Survival Per/A - Per-1 12 [1]; Vacc Suit/TL11 DX/A - DX+0 13 [2].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Techniques:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Disarming (Karate) Tech/H -  16 [2]; Breakfall (Judo) (A) [0]-15; Ground Fighting (Judo/Karate) (H) [0]-11; Low Fighting (Judo/Karate) (H) [0]-13.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Footnotes&amp;#039;&amp;#039; ==&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;*&amp;amp;nbsp;Includes +1 from &amp;#039;Omega [TL9] (Bio-Tech)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Extra HT (Boosted Heart)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;Dagger;&amp;amp;nbsp;Includes +4 ST from &amp;#039;Enhanced Muscle (Bio-Tech; p.&amp;amp;nbsp;BT213)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;nbsp;Includes +2 from &amp;#039;Extra Fatigue Points (Hyper-Lungs)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;para;&amp;amp;nbsp;Includes +4 from &amp;#039;Appearance&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Equipment&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;TBD.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Encumbrance&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[None]: Basic 24&amp;amp;nbsp;lb.  Ground Move 5&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 8.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Light: Basic 48&amp;amp;nbsp;lb.  Ground Move 4&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 7.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Medium: Basic 72&amp;amp;nbsp;lb.  Ground Move 3&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 6.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Heavy: Basic 144&amp;amp;nbsp;lb.  Ground Move 2&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 5.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;X-Heavy: Basic 240&amp;amp;nbsp;lb.  Ground Move 1&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd.  Dodge 4.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Defenses&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Parry: 10 (Judo).  Block: 7 (DX).  Dodge: 9.  DR: 24/8* (Torso, Limbs).&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Melee Attacks&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Bite (12): 1d cr.  Reach C.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Kick (10): 1d+3 cr.  Reach C,1.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Punch (12): 1d+2 cr.  Reach C.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Ranged Attacks&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Hvy Rainbow Laser Pistol (14): 4d(3) burn.  Acc 6.  Range 900&amp;amp;nbsp;yd / 2700&amp;amp;nbsp;yd.  RoF 10.  Shots 56(3).&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Sonic Stun Pistol (14): HT-3(5) aff.  Acc 3.  Range 30&amp;amp;nbsp;yd / 100&amp;amp;nbsp;yd.  RoF 1.  Shots 66(3).&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Armin does not remember much about her early life, at least not much more that what she see in her nightmares, they aren&amp;#039;t real right?&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;She remembers a vague struggle, weapons fire then oblivion. She awoke to a doctor and an older gentleman.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Henry Gloval|Adm. Gloval]] rescued her, at least that is what is said. She has had to pick up her life from very little. Though strangely she knows and can do things she does not remember learning.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;She is Gloval&amp;#039;s chief steward, and flight attendant on board his ship the [[Aimless Pilgrim]]. While she does not know her past, she is keenly aware there are people out there that want her back.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Kalaman_Enterprises&amp;diff=2410</id>
		<title>Kalaman Enterprises</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Kalaman_Enterprises&amp;diff=2410"/>
		<updated>2017-06-21T18:22:36Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150px&amp;quot; right&amp;gt;&lt;br /&gt;
File:E Kalamanaru.jpg|Eneri Kalamanaru|link=Eneri Kalamanaru&lt;br /&gt;
File:B Pylory.jpg|Bren Pylory|link=Bren Pylory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=Employees=&lt;br /&gt;
*[[Eneri Kalamanaru]] - Head of a company [[Kalaman Enterprises]]&lt;br /&gt;
*[[Bren Pylory]] - Enforcer &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*Based in [http://wiki.travellerrpg.com/Aramis_Subsector Aramis Subsector]. The company is wide-ranging, and controls all manner of activity from legitimate merchant ventures to smuggling and even piracy. Though not a large company, it commands great respect and fear; a reputation for mishaps befall those who cause trouble for Kalamanaru.&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_Organizations]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Kalaman_Enterprises&amp;diff=2409</id>
		<title>Kalaman Enterprises</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Kalaman_Enterprises&amp;diff=2409"/>
		<updated>2017-06-21T18:22:13Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150px&amp;quot; right&amp;gt;&lt;br /&gt;
File:E Kalamanaru.jpg|Eneri Kalamanaru|link=Eneri Kalamanaru&lt;br /&gt;
File:B Pylory.jpg|Bren Pylory|link=Bren Pylory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=Employees=&lt;br /&gt;
*[[Eneri Kalamanaru]] - Head of a company [[Kalaman Enterprises]]&lt;br /&gt;
*[[Bren Pylory]] - Enforcer &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*Based in [http://wiki.travellerrpg.com/Aramis_Subsector Aramis Subsector]. The company is wide-ranging, and controls all manner of activity from legitimate merchant ventures to smuggling and even piracy. Though not a large company, it commands great respect and fear; a reputation for mishaps befalling those who cause trouble for Kalamanaru.&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_Organizations]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=J-Aris&amp;diff=2408</id>
		<title>J-Aris</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=J-Aris&amp;diff=2408"/>
		<updated>2017-06-21T18:18:27Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:Trav2-ajelnan.jpg|200px]]&lt;br /&gt;
|Name            = Aris Jelnan&lt;br /&gt;
|Race            = Solomani&lt;br /&gt;
|Homeworld       = ?&lt;br /&gt;
|Occupation      = Ship Officer&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Statistics&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (250 points) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;10 [0]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;14 [80]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [10]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d-2/1d; BL 20&amp;amp;nbsp;lb; HP 13 [6]; Will 14 [0]; Per 14 [0]; FP 12 [3].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.00 [0]; Basic Move 6 [0]; Dodge 9.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;CF:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Imperial (Native) [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Imperial (Native) [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Templates and Meta-Traits&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Interface Pilot (Pyramid_3_30: Space; p.&amp;amp;nbsp;P_3_300:11) [0]; Soul of the Machine (2) [10].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Ally (Drone &amp;lt;Jim&amp;gt;) (50% of starting points) (Constantly) [8]; Honest Face [1]; Luck [15]; Vehicular Interface Implant [20]; Wireless Neural Interface [17].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Bad Sight (Nearsighted) (Glasses) [-10]; Clueless [-10]; Compulsive Behavior (Drone-Tinkering) (12 or less) [-5]; Curious (9 or less) [-7]; Easy to Read [-10]; Klutz [-5]; Sense of Duty (Crew) (Small Group) [-5].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;TBD&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ====&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Aerobatics DX/H - DX-1 12 [2]; Beam Weapons/TL11 (Pistol) DX/E - DX+0 13 [1]; Brawling DX/E - DX+0 13 [1]; Combat Piloting (Contragravity) Tech/H -  16 [3]; Computer Hacking/TL11 IQ/VH - IQ+0 14 [8]; &lt;br /&gt;
Computer Operation/TL11 IQ/E - IQ+3 17 [8]; Computer Programming/TL11 IQ/H - IQ+0 14 [4]; Electronics Operation/TL11 (Communications) IQ/A - IQ+0 14 [2]; Electronics Operation/TL11 (Sensors) IQ/A - IQ+0 14 [2];&lt;br /&gt;
Electronics Repair/TL11 (Communications) IQ/A - IQ-1 13 [1]; Electronics Repair/TL11 (Computers) IQ/A - IQ-1 13 [1]; Electronics Repair/TL11 (Sensors) IQ/A - IQ-1 13 [1]; Engineer/TL11 (Drone) IQ/H - IQ+1 15 [8]; &lt;br /&gt;
Engineer/TL11 (Robotics) IQ/H - IQ-1 13 [2]; First Aid/TL11 (Human) IQ/E - IQ+0 14 [1]; Forward Observer/TL11 IQ/A - IQ+1 15 [4]; Free Fall DX/A - DX-1 12 [1]; Gunner/TL11 (Beams) DX/E - DX+1 14 [2]; &lt;br /&gt;
Gunner/TL11 (Missiles) DX/E - DX+1 14 [2] Guns/TL11 (Grenade Launcher) DX/E - DX+0 13 [1]; Guns/TL11 (Rifle) DX/E - DX+0 13 [1]; Machinist/TL11 IQ/A - IQ+0 14 [2]; Mathematics/TL11 (Applied) IQ/H - IQ-2 12 [1];&lt;br /&gt;
Mechanic/TL11 (Robotics) IQ/A - IQ+1 15 [4]; Navigation/TL11 (Air) IQ/A - IQ+0 14 [2]; Navigation/TL11 (Land) IQ/A - IQ+0 14 [2]; Navigation/TL11 (Space) IQ/A - IQ+0 14 [2]; Piloting/TL11 (Contragravity) DX/A - DX+1 14 [4];&lt;br /&gt;
Scrounging Per/E - Per+1 15 [2]; Vacc Suit/TL11 DX/A - DX-1 12 [1]; Wrestling DX/A - DX-1 12 [1].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ====&lt;br /&gt;
*Sensor Operator and drone rigger of the [[Aimless Pilgrim]].&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Kalaman_Enterprises&amp;diff=2394</id>
		<title>Kalaman Enterprises</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Kalaman_Enterprises&amp;diff=2394"/>
		<updated>2017-06-19T04:57:36Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150px&amp;quot; right&amp;gt;&lt;br /&gt;
File:E Kalamanaru.jpg|Eneri Kalamanaru|link=Eneri Kalamanaru&lt;br /&gt;
File:B Pylory.jpg|Bren Pylory|link=Bren Pylory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=Employees=&lt;br /&gt;
*[[Eneri Kalamanaru]] - Head of a company [[Kalaman Enterprises]]&lt;br /&gt;
*[[Bren Pylory]] - Enforcer &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*Based in [[Aramis Subsector]]. The company is wide-ranging, and controls all manner of activity from legitimate merchant ventures to smuggling and even piracy. Though not a large company, it commands great respect and fear; a&lt;br /&gt;
reputation for mishaps befalling those who cause trouble for Kalamanaru.&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_Organizations]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Eneri_Kalamanaru&amp;diff=2393</id>
		<title>Eneri Kalamanaru</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Eneri_Kalamanaru&amp;diff=2393"/>
		<updated>2017-06-19T04:55:49Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:E Kalamanaru.jpg|200px]]&lt;br /&gt;
|Name            = Eneri Kalamanaru&lt;br /&gt;
|Race            = Vilani&lt;br /&gt;
|Homeworld       = Unk&lt;br /&gt;
|Occupation      = Head of Kalaman Enterprises&lt;br /&gt;
|Status          = NPC (Living)&lt;br /&gt;
}}&lt;br /&gt;
=Concept=&lt;br /&gt;
&lt;br /&gt;
=Tropes=&lt;br /&gt;
&lt;br /&gt;
=Details=&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Kalamanaru, head of a company called [[Kalaman Enterprises]], is well-known throughout the Aramis sector. His company is wide-ranging, and controls all manner of activity from legitimate merchant ventures to smuggling and even piracy. Though not a large company, it commands great respect and fear; a reputation for mishaps befalling those who cause trouble for Kalamanaru has protected him.&lt;br /&gt;
&lt;br /&gt;
Greedy for wealth, power, and luxury, Kalamanaru tends to remain in the background while subordinates carry out his plans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Bren_Pylory&amp;diff=2392</id>
		<title>Bren Pylory</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Bren_Pylory&amp;diff=2392"/>
		<updated>2017-06-19T04:54:50Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: Created page with &amp;quot;{{Traveller_Character |Image           = 200px |Name            = Bren Pylory |Race            = Solomani |Homeworld       = Unk |Occupation      = Enfor...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:B Pylory.jpg|200px]]&lt;br /&gt;
|Name            = Bren Pylory&lt;br /&gt;
|Race            = Solomani&lt;br /&gt;
|Homeworld       = Unk&lt;br /&gt;
|Occupation      = Enforcer&lt;br /&gt;
|Status          = NPC (Living)&lt;br /&gt;
}}&lt;br /&gt;
=Concept=&lt;br /&gt;
&lt;br /&gt;
=Tropes=&lt;br /&gt;
&lt;br /&gt;
=Details=&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Enforcer for [[Eneri Kalamanaru]].  Currently operating on [[Focaline]].&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Eneri_Kalamanaru&amp;diff=2391</id>
		<title>Eneri Kalamanaru</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Eneri_Kalamanaru&amp;diff=2391"/>
		<updated>2017-06-19T04:19:27Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: Created page with &amp;quot;{{Traveller_Character |Image           = 200px |Name            = Eneri Kalamanaru |Race            = Vilani |Homeworld       = Unk |Occupation...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Traveller_Character&lt;br /&gt;
|Image           = [[File:E Kalamanaru.jpg|200px]]&lt;br /&gt;
|Name            = Eneri Kalamanaru&lt;br /&gt;
|Race            = Vilani&lt;br /&gt;
|Homeworld       = Unk&lt;br /&gt;
|Occupation      = Head of Kalaman Enterprises&lt;br /&gt;
|Status          = NPC (Living)&lt;br /&gt;
}}&lt;br /&gt;
=Concept=&lt;br /&gt;
&lt;br /&gt;
=Tropes=&lt;br /&gt;
&lt;br /&gt;
=Details=&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Kalamanaru, head of a company called Kalaman Enterprises, is well-known throughout the Aramis sector. His company is wide-ranging, and controls all manner of activity from legitimate merchant ventures to smuggling and even piracy. Though not a large company, it commands great respect and fear; a reputation for mishaps befalling those who cause trouble for Kalamanaru has protected him.&lt;br /&gt;
&lt;br /&gt;
Greedy for wealth, power, and luxury, Kalamanaru tends to remain in the background while subordinates carry out his plans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Kalaman_Enterprises&amp;diff=2390</id>
		<title>Kalaman Enterprises</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Kalaman_Enterprises&amp;diff=2390"/>
		<updated>2017-06-19T04:02:08Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: Created page with &amp;quot;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150px&amp;quot; right&amp;gt; File:E Kalamanaru.jpg|Eneri Kalamanaru|link=Eneri Kalamanaru File:B Pylory.jpg|Bren Pylory|link=Bren Pylory &amp;lt;/gallery&amp;gt; =Employee...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150px&amp;quot; right&amp;gt;&lt;br /&gt;
File:E Kalamanaru.jpg|Eneri Kalamanaru|link=Eneri Kalamanaru&lt;br /&gt;
File:B Pylory.jpg|Bren Pylory|link=Bren Pylory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=Employees=&lt;br /&gt;
*[[Eneri Kalamanaru]] - Head of a company [[Kalaman Enterprises]]&lt;br /&gt;
*[[Bren Pylory]] - Lieutenant &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*Based in [[Aramis Subsector]]&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_Organizations]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=User:CommJunkee&amp;diff=2389</id>
		<title>User:CommJunkee</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=User:CommJunkee&amp;diff=2389"/>
		<updated>2017-06-19T04:01:11Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Kalaman Enterprises ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150px&amp;quot; right&amp;gt;&lt;br /&gt;
File:E Kalamanaru.jpg|Eneri Kalamanaru|link=Eneri Kalamanaru&lt;br /&gt;
File:B Pylory.jpg|Bren Pylory|link=Bren Pylory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=Employees=&lt;br /&gt;
*[[Eneri Kalamanaru]] - Head of a company [[Kalaman Enterprises]]&lt;br /&gt;
*[[Bren Pylory]] - Lieutenant &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*Based in [[Aramis Subsector]]&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_Organizations]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2388</id>
		<title>User talk:CommJunkee</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2388"/>
		<updated>2017-06-19T03:59:38Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_HChapin.jpg|200px]]&lt;br /&gt;
|Name            = Hiram Chapin&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.&lt;br /&gt;
&lt;br /&gt;
After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased&lt;br /&gt;
by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.&lt;br /&gt;
&lt;br /&gt;
Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.&lt;br /&gt;
&lt;br /&gt;
During a recent jail break, Hiram escaped, and is once again on lam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2387</id>
		<title>User talk:CommJunkee</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2387"/>
		<updated>2017-06-19T03:59:21Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: /* Kalaman Enterprises */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_HChapin.jpg|200px]]&lt;br /&gt;
|Name            = Hiram Chapin&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.&lt;br /&gt;
&lt;br /&gt;
After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased&lt;br /&gt;
by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.&lt;br /&gt;
&lt;br /&gt;
Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.&lt;br /&gt;
&lt;br /&gt;
During a recent jail break, Hiram escaped, and is once again on lam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;br /&gt;
&lt;br /&gt;
== Kalaman Enterprises ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150px&amp;quot; right&amp;gt;&lt;br /&gt;
File:E Kalamanaru.jpg|Eneri Kalamanaru|link=Eneri Kalamanaru&lt;br /&gt;
File:B Pylory.jpg|Bren Pylory|link=Bren Pylory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=Employees=&lt;br /&gt;
*[[Eneri Kalamanaru]] - Head of a company [[Kalaman Enterprises]]&lt;br /&gt;
*[[Bren Pylory]] - Lieutenant &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*Based in [[Aramis Subsector]]&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_Organizations]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2386</id>
		<title>User talk:CommJunkee</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2386"/>
		<updated>2017-06-19T03:58:50Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_HChapin.jpg|200px]]&lt;br /&gt;
|Name            = Hiram Chapin&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.&lt;br /&gt;
&lt;br /&gt;
After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased&lt;br /&gt;
by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.&lt;br /&gt;
&lt;br /&gt;
Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.&lt;br /&gt;
&lt;br /&gt;
During a recent jail break, Hiram escaped, and is once again on lam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2385</id>
		<title>User talk:CommJunkee</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2385"/>
		<updated>2017-06-19T03:58:17Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: /* Kalaman Enterprises */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_HChapin.jpg|200px]]&lt;br /&gt;
|Name            = Hiram Chapin&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.&lt;br /&gt;
&lt;br /&gt;
After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased&lt;br /&gt;
by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.&lt;br /&gt;
&lt;br /&gt;
Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.&lt;br /&gt;
&lt;br /&gt;
During a recent jail break, Hiram escaped, and is once again on lam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;br /&gt;
&lt;br /&gt;
== Kalaman Enterprises ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150px&amp;quot; right&amp;gt;&lt;br /&gt;
File:E Kalamanaru.jpg|Eneri Kalamanaru|link=Eneri Kalamanaru&lt;br /&gt;
File:B Pylory.jpg|Bren Pylory|link=Bren Pylory&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=Employees=&lt;br /&gt;
*[[Eneri Kalamanaru]] - Head of a company [[Kalaman Enterprises]]&lt;br /&gt;
*[[Bren Pylory]] - Lieutenant &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*Based in [[Aramis Subsector]]&lt;br /&gt;
[[Category:TravellerTND]][[Category:TravellerTND_Organizations]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=File:B_Pylory.jpg&amp;diff=2384</id>
		<title>File:B Pylory.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=File:B_Pylory.jpg&amp;diff=2384"/>
		<updated>2017-06-19T03:49:40Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=File:E_Kalamanaru.jpg&amp;diff=2383</id>
		<title>File:E Kalamanaru.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=File:E_Kalamanaru.jpg&amp;diff=2383"/>
		<updated>2017-06-19T03:48:40Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Washington_Clinton_III&amp;diff=2207</id>
		<title>Washington Clinton III</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Washington_Clinton_III&amp;diff=2207"/>
		<updated>2017-03-26T21:22:01Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_JudgeClinton.jpg|200px]]&lt;br /&gt;
|Name            = Washington Clinton III&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Frome County]]&lt;br /&gt;
|Occupation      = Judge&lt;br /&gt;
|Religion        = Catholic&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
One of the West&amp;#039;s many hanging judges. His court, and his gallows, are located in [[Liberty]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Liberty]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Sarah_Ponty&amp;diff=2206</id>
		<title>Sarah Ponty</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Sarah_Ponty&amp;diff=2206"/>
		<updated>2017-03-26T21:21:34Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_SPonty.jpg|200px]]&lt;br /&gt;
|Name            = Sarah Ponty&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Pontypine Ranch]]&lt;br /&gt;
|Occupation      = None&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Daughter of [[James Ponty]]. She is fond of her father, but does not agree with his methods.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Pontypine Ranch]][[Category:Citizens of Henryville]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2205</id>
		<title>Lewis Sherwood</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2205"/>
		<updated>2017-03-26T21:20:50Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_LSherwood.jpg|200px]]&lt;br /&gt;
|Name            = Lewis Sherwood&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
Ex-Cow Boss of the [[Pontypine Ranch]].&lt;br /&gt;
&lt;br /&gt;
Lewis Sherwood is [[James Ponty]]&amp;#039;s right hand man, he is harsh and brutal. Most, if not, all indiscretions by Ponty&amp;#039;s men can be tied to, or attributed to some decision Sherwood has made.&lt;br /&gt;
&lt;br /&gt;
Sherwood has recently taken money from some of Sanchez&amp;#039;s men to attempt to free him from the law.&lt;br /&gt;
&lt;br /&gt;
The failed attempt to free [[Jose Sanchez]] has Lewis on the run from the law. With nothing left, he has joined Hector, in an attempt to follow the posse to Christian&amp;#039;s Folly.&lt;br /&gt;
&lt;br /&gt;
Lewis is now captured and in the Steaming Rock prison awaiting justice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]][[Category: Pontypine Ranch]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Jose_Sanchez&amp;diff=2204</id>
		<title>Jose Sanchez</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Jose_Sanchez&amp;diff=2204"/>
		<updated>2017-03-26T21:18:27Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_JSanchez.jpg|200px]]&lt;br /&gt;
|Name            = Jose Sanchez&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = Deceased&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Leader of a gang preying on locals. It was his crew that is responsible for death of Mayor [[Caleb Haskel]], and wounding of Sheriff [[Jim Carter]].  He and his crew are looking for the whereabouts of Christian&amp;#039;s Folly.&lt;br /&gt;
&lt;br /&gt;
Killed while being transported to Liberty to face justice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Jose_Sanchez&amp;diff=2203</id>
		<title>Jose Sanchez</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Jose_Sanchez&amp;diff=2203"/>
		<updated>2017-03-26T21:17:21Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_JSanchez.jpg|200px]]&lt;br /&gt;
|Name            = Jose Sanchez&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = Deceased&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Leader of a gang preying on locals. It was his crew that is responsible for death of Mayor [[Caleb Haskel]], and wounding of Sheriff [[Jim Carter]].  He and his crew are looking for the whereabouts of Christian&amp;#039;s Folly.&lt;br /&gt;
&lt;br /&gt;
He is currently injured and being held at the [[Henryville]] jail.&lt;br /&gt;
&lt;br /&gt;
He has seven known associates, one is in captivity, five are dead, and the one is at large.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Jim_Carter&amp;diff=2202</id>
		<title>Jim Carter</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Jim_Carter&amp;diff=2202"/>
		<updated>2017-03-26T21:16:27Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_Sheriff_Carter.png|200px]]&lt;br /&gt;
|Name            = Jim Carter&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Henryville]]&lt;br /&gt;
|Occupation      = Mayor &amp;lt;Ret. Sheriff&amp;gt;&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Former sheriff, now mayor of [[Henryville]]. A fair minded man, who enjoys his job. Has been given a hard task of keeping the peace between the Pontypine Ranch and [[Henry Wallinger]]&amp;#039;s Ranch.&lt;br /&gt;
&lt;br /&gt;
Recent events have left him gravely wounded. It was the swift actions of Doc. MacKinzie that kept him from deaths door, but even then he will likely never walk again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=James_Ponty&amp;diff=2201</id>
		<title>James Ponty</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=James_Ponty&amp;diff=2201"/>
		<updated>2017-03-26T21:14:39Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_JPonty.jpg|200px]]&lt;br /&gt;
|Name            = James Ponty&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Pontypine Ranch]]&lt;br /&gt;
|Occupation      = Ranch Owner&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
Owner of the [[Pontypine Ranch]].&lt;br /&gt;
&lt;br /&gt;
James Ponty is a hard man, with a soft heart for his daughter, [[Sarah Ponty]]. He is know to hire tough cowboys, and allow them to act with impunity while maintaining a certain level of plausible deniability.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]][[Category:Pontypine Ranch]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Henry_Wallinger&amp;diff=2200</id>
		<title>Henry Wallinger</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Henry_Wallinger&amp;diff=2200"/>
		<updated>2017-03-26T21:14:05Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180_Wallinger.jpg|200px]]&lt;br /&gt;
|Name            = Henry Wallinger&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Wallinger Ranch]]&lt;br /&gt;
|Occupation      = Ranch Owner&lt;br /&gt;
|Status          = PC&lt;br /&gt;
}}&lt;br /&gt;
= &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Henry Wallinger&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (200 points) =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;11 [10]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;13 [60]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [40]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;10&amp;amp;dagger; [10]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d-1/1d+1; BL 24&amp;amp;nbsp;lb; HP 12 [2]; Will 13 [5]; Per 13 [5]; FP 11 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.00 [0]; Basic Move 6 [0];.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;5 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;CF:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Western (Native) [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;English (Native) [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Ally (Ranch Hands) (25% of starting points) (9 or less; Group Size (6-10)) [6]; Business Acumen (1) [10]; Fit [5]; Luck [15]; Status (+2‡) [5]; Wealth (Very Wealthy) [30].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Perks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Weapon Bond (Winchester 1876). [1]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CAddiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5]; Code of Honor (Gentleman&amp;#039;s) [-10]; Duty (Ranch) (12 or less (quite often)) (Nonhazardous) [-5]; Enemy (Pontypine Ranch) (Medium-sized group (6-20 people)) (9 or less) [-20]; Honesty (12 or less) [-10].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt; [-5]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Accounting IQ/H - IQ+0 12¶  [2]; Administration IQ/A - IQ+1 13¶ [1]; Animal Handling (Bovine) IQ/A - IQ+0 12 [2]; Brawling DX/E - DX+0 13 [1]; Current Affairs/TL5 (Business) IQ/E - IQ+0 12 [1]; Diplomacy IQ/H - IQ-2 10 [1]; Economics IQ/H - IQ-1 11¶ [1]; Farming/TL5 IQ/A - IQ-1 11 [1]; Finance IQ/H - IQ+0 12¶ [2]; First Aid/TL5 (Human) IQ/E - IQ+0 12 [1]; Gambling IQ/A - IQ+0 12¶ [1]; Guns/TL5 (Pistol) DX/E - DX+1 14 [1]; Guns/TL5 (Rifle) DX/E - DX+2 15 [4]; Hiking HT/A - HT-1 10 [1]; Knot-Tying DX/E - DX+0 13 [1]; Lasso DX/A - DX-1 12 [1]; Law (Trade) IQ/H - IQ-1 11 [2]; Leadership IQ/A - IQ+0 12 [2]; Market Analysis IQ/H - IQ+0 12¶ [1]; Merchant IQ/A - IQ+3 15¶ [8]; Navigation/TL5 (Land) IQ/A - IQ+0 12 [2]; Packing IQ/A - IQ-1 11 [1]; Professional Skill (Rancher) IQ/A - IQ-1 11 [1]; Propaganda/TL5 IQ/A - IQ+0 12¶ [1]; Riding (Equines) DX/A - DX-1 12 [1]; Savoir-Faire (High Society) IQ/E - IQ+0 12 [1]; Scrounging Per/E - Per+0 13 [1]; Survival (Desert) Per/A - Per-1 12 [1]; Survival (Plains) Per/A - Per+0 13 [2]; Teamster (Equines) IQ/A - IQ+0 12 [2]; Veterinary/TL5 (Bovine) IQ/H - IQ-2 10 [1]; Veterinary/TL5 (Equines) IQ/H - IQ-2 10 [1]Weather Sense IQ/A - IQ-1 11 [1].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Footnotes&amp;#039;&amp;#039; ==&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;nbsp;Conditional +1 from &amp;#039;Fit&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;sect;&amp;amp;nbsp;Conditional +1 from &amp;#039;Weapon Bond (Winchester 1876)&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;para;&amp;amp;nbsp;Includes: +1 from &amp;#039;Business Acumen&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ==&lt;br /&gt;
Owner of the Wallinger Ranch.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County PCs]][[Category: Wallinger Ranch]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2199</id>
		<title>User talk:CommJunkee</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2199"/>
		<updated>2017-03-26T21:13:31Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_HChapin.jpg|200px]]&lt;br /&gt;
|Name            = Hiram Chapin&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.&lt;br /&gt;
&lt;br /&gt;
After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased&lt;br /&gt;
by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.&lt;br /&gt;
&lt;br /&gt;
Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.&lt;br /&gt;
&lt;br /&gt;
During a recent jail break, Hiram escaped, and is once again on lam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Clint_Thrust&amp;diff=2198</id>
		<title>Clint Thrust</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Clint_Thrust&amp;diff=2198"/>
		<updated>2017-03-26T21:13:10Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_MarshalCT.jpg|200px]]&lt;br /&gt;
|Name            = Clint Thrust&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Frome County]]&lt;br /&gt;
|Occupation      = US Marshall&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Known for his even temper and cool reactions to danger. His office is located in [[Liberty]], but he is known to roam Frome County executing warrants on the behalf of Judge [[Washington Clinton III]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Liberty]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Carlos_Branson&amp;diff=2197</id>
		<title>Carlos Branson</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Carlos_Branson&amp;diff=2197"/>
		<updated>2017-03-26T21:12:37Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_Branson.png|200px]]&lt;br /&gt;
|Name            = Carlos Branson&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Branson Mining Co.]]&lt;br /&gt;
|Occupation      = Robber Baron&lt;br /&gt;
|Religion        = Catholic&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ex-boss of [[Jericho]]. Known for dubious business practices to obtain mining and land rights.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Caleb_Haskel&amp;diff=2196</id>
		<title>Caleb Haskel</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Caleb_Haskel&amp;diff=2196"/>
		<updated>2017-03-26T21:12:03Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_Mayor_Haskel.jpg|200px]]&lt;br /&gt;
|Name            = Caleb Haskel&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Henryville]]&lt;br /&gt;
|Occupation      = Mayor&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = Deceased&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mayor of [[Henryville]].&lt;br /&gt;
&lt;br /&gt;
Recently murdered by a gang of thugs under the leadership of [[Jose Sanchez]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]][[Category:Deceased]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Haruki_Nakasato&amp;diff=2108</id>
		<title>Haruki Nakasato</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Haruki_Nakasato&amp;diff=2108"/>
		<updated>2017-02-28T05:49:46Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: Created page with &amp;quot;{{Character infobox2 |Image           = 200px |Name            = Haruki Nakasato |Race            = Human |Allegiance      = King Conall&amp;lt;br /&amp;gt;(Cai...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox2&lt;br /&gt;
|Image           = [[File:Haruki250.png|200px]]&lt;br /&gt;
|Name            = Haruki Nakasato&lt;br /&gt;
|Race            = Human&lt;br /&gt;
|Allegiance      = [[King Conall]]&amp;lt;br /&amp;gt;([[Caithness]])&lt;br /&gt;
|Occupation      = Ronin&lt;br /&gt;
|Religion        = Shinto&lt;br /&gt;
|Status          = PC (Living)&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}= &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;Haruki Nakasato&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039; (175 points) =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;17 [63]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;DX&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [40]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;IQ&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;10 [0]&amp;lt;/nowiki&amp;gt;; &amp;#039;&amp;#039;&amp;#039;HT&amp;#039;&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;12 [20]&amp;lt;/nowiki&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Damage 1d+2/3d-1; BL 58&amp;amp;nbsp;lb; HP 17 [0]; Will 12 [10]; Per 11 [5]; FP 12 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Basic Speed 6.00 [0]; Basic Move 8* [5];.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;7&amp;#039;4&amp;amp;quot;; 520.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Social Background&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;#039;&amp;#039;TL:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;3 [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;CF:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Sahud (Native) [0].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Languages:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Anglish (Broken/None) [1]; Sahud (Native) [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Advantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Combat Reflexes [15]; Fit [5]; High Pain Threshold [10]; Signature Gear (Armor and Weapons) (9) [9].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Perks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Armor Familiarity (Sumo); Grip Mastery (Katana); Grip Mastery (Tetsubo); Power Grappling; Style Familiarity (Sumo) [1]; Weapon Bond (Two-Handed Axe/Mace). [6]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Disadvantages&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Code of Honor (Bushido) [-15]; Curious (12 or less) [-5]; Gigantism [0]; Guilt Complex [-5]; Honesty (12 or less) [-10]; Impulsiveness (12 or less) [-10]; Klutz [-5]; Pacifism (Cannot Harm Innocents) [-10]; Sense of Duty (The party) (Small Group) [-5].&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Quirks:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Alcohol Intolerance; Humble; Lacks volume control (doesn&amp;#039;t realize when he is being loud); Incompetence (Bow); Sensitive about his size; Wanderlust. [-5]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Skills&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Acrobatics DX/H - DX-1 11 [2]&lt;br /&gt;
Armoury/TL3 (Body Armor) IQ/A - IQ-1 9 [1]&lt;br /&gt;
Armoury/TL3 (Melee Weapons) IQ/A - IQ-1 9 [1]&lt;br /&gt;
Artist (Calligraphy) IQ/H - IQ-2 8 [1]&lt;br /&gt;
Body Language (Human) Per/A - Per-1 10 [1]&lt;br /&gt;
Bow DX/A - DX-1 11 [1]&lt;br /&gt;
Broadsword DX/A - DX+0 12 [2]&lt;br /&gt;
Carousing HT/E - HT+0 12 [1]&lt;br /&gt;
Climbing DX/A - DX-1 11 [1]&lt;br /&gt;
Cooking IQ/A - IQ-1 9 [1]&lt;br /&gt;
Diplomacy IQ/H - IQ-2 8 [1]&lt;br /&gt;
Fast-Draw (Two-Handed Sword) DX/E - DX+1 13&amp;amp;dagger [1]&lt;br /&gt;
	includes: +1 from &amp;#039;Combat Reflexes&amp;#039;&lt;br /&gt;
Feint (Two-Handed Axe/Mace) Tech/H -  15 [0]&lt;br /&gt;
Feint (Two-Handed Sword) Tech/H -  13 [0]&lt;br /&gt;
First Aid/TL3 (Human) IQ/E - IQ+0 10 [1]&lt;br /&gt;
Gesture IQ/E - IQ+0 10 [1]&lt;br /&gt;
Hiking HT/A - HT-1 11 [1]&lt;br /&gt;
History (sahud) IQ/H - IQ-2 8 [1]&lt;br /&gt;
Intimidation Will/A - Will-1 11 [1]&lt;br /&gt;
Karate DX/H - DX+0 12 [4]&lt;br /&gt;
Knife DX/E - DX+0 12 [1]&lt;br /&gt;
Leadership IQ/A - IQ-1 9 [1]&lt;br /&gt;
Navigation/TL3 (Land) IQ/A - IQ-1 9 [1]&lt;br /&gt;
Observation Per/A - Per-1 10 [1]&lt;br /&gt;
Polearm DX/A - DX-1 11 [0]&lt;br /&gt;
Riding (Equines) DX/A - DX-1 11 [1]&lt;br /&gt;
Savoir-Faire (Dojo) IQ/E - IQ+0 10 [1]&lt;br /&gt;
Savoir-Faire (High Society) IQ/E - IQ+0 10 [1]&lt;br /&gt;
Soldier/TL3 IQ/A - IQ-1 9 [1]&lt;br /&gt;
Spear DX/A - DX-1 11 [1]&lt;br /&gt;
Staff DX/A - DX-1 11 [1]&lt;br /&gt;
Stealth DX/A - DX-1 11 [1]&lt;br /&gt;
Strategy (Land) IQ/H - IQ-2 8 [1]&lt;br /&gt;
Sumo Wrestling DX/A - DX+0 12 [2]&lt;br /&gt;
Survival (Desert) Per/A - Per-1 10 [1]&lt;br /&gt;
Survival (Plains) Per/A - Per-1 10 [1]&lt;br /&gt;
Tactics IQ/H - IQ-2 8 [1]&lt;br /&gt;
Throwing DX/A - DX-1 11 [1]&lt;br /&gt;
Trip (Sumo Wrestling) Tech/H -  9 [0]&lt;br /&gt;
Two-Handed Axe/Mace DX/A - DX+3 15 [12]&lt;br /&gt;
Two-Handed Sword DX/A - DX+1 13 [4]&lt;br /&gt;
.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Techniques:&amp;#039;&amp;#039; &amp;lt;nowiki&amp;gt;Backbreaker (ST) Tech/H -  14 [0]; Kicking (Karate) Tech/H -  10 [0]; Spinning Strike (Two-Handed Axe/Mace) Tech/H -  13 [0]; Stamp Kick (Karate) Tech/H -  9 [0]; Sweep (Two-Handed Axe/Mace) Tech/H -  13 [2]; Targeted Attack (Two-Handed Axe/Mace Swing/Leg) Tech/H -  14 [2]; Targeted Attack (Two-Handed Axe/Mace Swing/Skull) Tech/H -  8 [0]; Whirlwind Attack (Two-Handed Axe/Mace) Tech/H -  10 [0]; Wrench Spine (ST) Tech/H -  13 [0].&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Footnotes&amp;#039;&amp;#039; ==&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;*&amp;amp;nbsp;Includes +1 from &amp;#039;Gigantism&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;amp;dagger;&amp;amp;nbsp;Includes +1 from &amp;#039;Combat Reflexes&amp;#039;.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Equipment&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;1&amp;amp;times; Tetsubo (Weapon Bond; Signature Gear; $100; 10&amp;amp;nbsp;lb); 1&amp;amp;times; Backpack, Small ($277; 24&amp;amp;nbsp;lb); 1&amp;amp;times; Boots ($80; 4&amp;amp;nbsp;lb); 1&amp;amp;times; First Aid Kit ($50; 2&amp;amp;nbsp;lb); 1&amp;amp;times; Medium Plate Corselet (Torso, Groin; Signature Gear; $1890; 21&amp;amp;nbsp;lb); 1&amp;amp;times; Samurai Lamellar (Arms, Legs; Signature Gear; $1650; 48&amp;amp;nbsp;lb); 1&amp;amp;times; Personal Basics ($5; 1&amp;amp;nbsp;lb); 1&amp;amp;times;Samurai Helm (w/ mask) (Skull, Face; $180 9&amp;amp;nbsp;lb); 1&amp;amp;times; Sleeping Fur ($50; 8&amp;amp;nbsp;lb); 1&amp;amp;times; Tent, 1-Man ($50; 5&amp;amp;nbsp;lb); 10&amp;amp;times; Coin: Silver Penny ($40; 10.24&amp;amp;nbsp;dr); 3&amp;amp;times; Coin: Copper Farthing ($3; 15.36&amp;amp;nbsp;dr); 12&amp;amp;times; Traveler&amp;#039;s Rations ($24; 4&amp;amp;nbsp;lb).&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Encumbrance&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[None]: Basic 24&amp;amp;nbsp;lb.  Ground Move 5&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd; Jump 5&amp;amp;nbsp;yd.  Dodge 8.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Light: Basic 48&amp;amp;nbsp;lb.  Ground Move 4&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd; Jump 4&amp;amp;nbsp;yd.  Dodge 7.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Medium: Basic 72&amp;amp;nbsp;lb.  Ground Move 3&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd; Jump 3&amp;amp;nbsp;yd.  Dodge 6.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Heavy: Basic 144&amp;amp;nbsp;lb.  Ground Move 2&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd; Jump 2&amp;amp;nbsp;yd.  Dodge 5.&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;X-Heavy: Basic 240&amp;amp;nbsp;lb.  Ground Move 1&amp;amp;nbsp;yd; Water Move 1&amp;amp;nbsp;yd; Jump 1&amp;amp;nbsp;yd.  Dodge 4.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Defenses&amp;#039;&amp;#039; ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Parry: 10 (Staff).  Block: 6 (DX).  Dodge: 8.  DR: 3/1* (Torso).&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Melee Attacks&amp;#039;&amp;#039; ==&lt;br /&gt;
1  Katana  LC:4|4|4|4  $650  Wgt:5  &lt;br /&gt;
    &amp;lt;nowiki&amp;gt;1H Swing  Dam:3d cut  Reach:1, 2  Parry:10  ST:11  Skill:SK:Sword!, SK:Broadsword&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;1H Thrust  Dam:1d+3 imp  Reach:1  Parry:10  ST:11  Skill:SK:Sword!, SK:Broadsword&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;2H Swing  Dam:3d+1 cut  Reach:1, 2  Parry:10  ST:10†  Skill:Two-Handed Sword&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;2H Thrust  Dam:1d+3 imp  Reach:1  Parry:10  ST:10†  Skill:SK:Two-Handed Sword&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
1  Tanto  LC:4|4|4  $40  Wgt:1  &lt;br /&gt;
    &amp;lt;nowiki&amp;gt;Swing  Dam:3d-3 cut  Reach:C, 1  Parry:9  ST:6  Skill:SK:Knife&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;Thrust  Dam:1d+2 imp  Reach:C,1  Parry:9  ST:6  Skill:SK:Knife Notes:[1]&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
1  Tetsubo  LC:4  $100  Wgt:10  &lt;br /&gt;
    &amp;lt;nowiki&amp;gt;Axe/mace swing  Dam:3d+3 cr  Reach:1,2*  Parry:12U  ST:13‡  Skill:SK:Two-Handed Axe/Mace&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;Axe/mace thrust  Dam:1d+4 cr  Reach:1,2*  Parry:12  ST:12†  Skill:SK:Two-Handed Axe/Mace&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;Sword swing  Dam:3d+2 cr  Reach:1,2  Parry:11U  ST:13†  Skill:SK:Two-Handed Sword&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;  &lt;br /&gt;
    &amp;lt;nowiki&amp;gt;Sword thrust  Dam:1d+4 cr  Reach:2  Parry:11  ST:12†  Skill:SK:Two-Handed Sword&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;Notes&amp;#039;&amp;#039; ==&lt;br /&gt;
Haruki was born a runt. He was never the biggest or strongest among his peers. He remembers meeting Gestlin for the first time when he was just a boy. He loved hearing Gestlin talk of all the adventures he had been on. He really liked the tales of Rainald the Giant and his mighty hammer. He would imagine himself as Rainald, wading through waves of foes. But he was distressed, he was not ever to be a big man.&lt;br /&gt;
&lt;br /&gt;
One evening, he approached Master Gestlin while he was relaxing outside his magnificent wagon. He implored Gestlin to speak more of Sir Rainald and Gestlin easily relented the request of the youth. Once again, he spun many tales of Rainald&amp;#039;s exploits. As excited to hear these tales Haruki became visibly disappointed, and Gestlin noticed. Gestlin asked what was wrong, and Haruki spoke of his jealousy of the other kids and how they were destined to become samurai and he not. Gestlin, being Gestlin, felt sympathy for the youth, and he did something he probably shouldn&amp;#039;t have. He promised Haruki that he should not worry, and that Haruki would indeed grow big and strong, and maybe one day even rival the vary strength of Rainald the Mighty. To sell it he waved Smil-Blam over the youth, and tapped him with the rod of wondrous power. Little did he know that he had actually activated the magic within, and Haruki would be forever changed--for he did grow.&lt;br /&gt;
&lt;br /&gt;
Because of his size and strength Haruki decided that mastery of the tetsubo would be his ambition. After his family’s honor was restored, thanks to Master Gestlin, he was admitted into one of the prestigious fighting dojos in Suhad. Years into his schooling the school was attacked and everyone was killed. Haruki escaped death, as he was out fetching water. He was found alone among the bodies, and some accused him of treason, and other cowardice. His fault was purely innocent, but many wanted to blame someone for the tragedy. Many suggested he restore his honor by seppuku, but Haruki refused, he knew he was innocent, and chose exile instead.&lt;br /&gt;
&lt;br /&gt;
With nowhere to go and no one willing to believe him he traveled south. He knew Gestlin had returned to Caithness, and knew the old man would believe him. He also knew his boyhood hero would be there, the Mighty Rainald. He would seek his own fortune and glory, and one day maybe stories would one day be written of his exploits.&lt;br /&gt;
&lt;br /&gt;
[[Category:Banestorm]][[Category:Banestorm_3_PCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=File:Haruki250.png&amp;diff=2105</id>
		<title>File:Haruki250.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=File:Haruki250.png&amp;diff=2105"/>
		<updated>2017-02-28T05:03:05Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2042</id>
		<title>Lewis Sherwood</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2042"/>
		<updated>2017-02-07T02:26:12Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox&lt;br /&gt;
|Image           = [[File:180px_LSherwood.jpg|200px]]&lt;br /&gt;
|Name            = Lewis Sherwood&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
Ex-Cow Boss of the [[Pontypine Ranch]].&lt;br /&gt;
&lt;br /&gt;
Lewis Sherwood is [[James Ponty]]&amp;#039;s right hand man, he is harsh and brutal. Most, if not, all indiscretions by Ponty&amp;#039;s men can be tied to, or attributed to some decision Sherwood has made.&lt;br /&gt;
&lt;br /&gt;
Sherwood has recently taken money from some of Sanchez&amp;#039;s men to attempt to free him from the law.&lt;br /&gt;
&lt;br /&gt;
The failed attempt to free [[Jose Sanchez]] has Lewis on the run from the law. With nothing left, he has joined Hector, in an attempt to follow the posse to Christian&amp;#039;s Folly.&lt;br /&gt;
&lt;br /&gt;
Lewis is now captured and in the custody of the posse.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]][[Category: Pontypine Ranch]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2041</id>
		<title>Lewis Sherwood</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2041"/>
		<updated>2017-02-07T02:09:03Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox&lt;br /&gt;
|Image           = [[File:180px_LSherwood.jpg|200px]]&lt;br /&gt;
|Name            = Lewis Sherwood&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
Cow Boss of the [[Pontypine Ranch]].&lt;br /&gt;
&lt;br /&gt;
Lewis Sherwood is [[James Ponty]]&amp;#039;s right hand man, he is harsh and brutal. Most, if not, all indiscretions by Ponty&amp;#039;s men can be tied to, or attributed to some decision Sherwood has made.&lt;br /&gt;
&lt;br /&gt;
Sherwood has recently taken money from some of Sanchez&amp;#039;s men to attempt to free him from the law.&lt;br /&gt;
&lt;br /&gt;
The failed attempt to free [[Jose Sanchez]] has Lewis on the run from the law. With nothing left, he has joined Hector, in an attempt to follow the posse to Christian&amp;#039;s Folly.&lt;br /&gt;
&lt;br /&gt;
Lewis is now captured and in the custody of the posse.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]][[Category: Pontypine Ranch]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2040</id>
		<title>Lewis Sherwood</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2040"/>
		<updated>2017-02-07T02:08:44Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox&lt;br /&gt;
|Image           = [[File:180px_LSherwood.jpg|200px]]&lt;br /&gt;
|Name            = Lewis Sherwood&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Pontypine Ranch]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
Cow Boss of the [[Pontypine Ranch]].&lt;br /&gt;
&lt;br /&gt;
Lewis Sherwood is [[James Ponty]]&amp;#039;s right hand man, he is harsh and brutal. Most, if not, all indiscretions by Ponty&amp;#039;s men can be tied to, or attributed to some decision Sherwood has made.&lt;br /&gt;
&lt;br /&gt;
Sherwood has recently taken money from some of Sanchez&amp;#039;s men to attempt to free him from the law.&lt;br /&gt;
&lt;br /&gt;
The failed attempt to free [[Jose Sanchez]] has Lewis on the run from the law. With nothing left, he has joined Hector, in an attempt to follow the posse to Christian&amp;#039;s Folly.&lt;br /&gt;
&lt;br /&gt;
Lewis is now captured and in the custody of the posse.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]][[Category: Pontypine Ranch]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2039</id>
		<title>Lewis Sherwood</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Lewis_Sherwood&amp;diff=2039"/>
		<updated>2017-02-07T02:08:09Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character infobox&lt;br /&gt;
|Image           = [[File:180px_LSherwood.jpg|200px]]&lt;br /&gt;
|Name            = Lewis Sherwood&lt;br /&gt;
|Race            = [[Human]]&lt;br /&gt;
|Allegiance      = [[Pontypine Ranch]]&lt;br /&gt;
|Occupation      = Cow Boss&lt;br /&gt;
|Religion        = Protestant&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
|CoatOfArms      =&lt;br /&gt;
}}&lt;br /&gt;
Cow Boss of the [[Pontypine Ranch]].&lt;br /&gt;
&lt;br /&gt;
Lewis Sherwood is [[James Ponty]]&amp;#039;s right hand man, he is harsh and brutal. Most, if not, all indiscretions by Ponty&amp;#039;s men can be tied to, or attributed to some decision Sherwood has made.&lt;br /&gt;
&lt;br /&gt;
Sherwood has recently taken money from some of Sanchez&amp;#039;s men to attempt to free him from the law.&lt;br /&gt;
&lt;br /&gt;
The failed attempt to free [[Jose Sanchez]] has Lewis on the run from the law. With nothing left, he has joined Hector, in an attempt to follow the posse to Christian&amp;#039;s Folly.&lt;br /&gt;
&lt;br /&gt;
Lewis is now captured and in the custody of the posse.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]][[Category: Pontypine Ranch]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=File:180px_Hector.jpg&amp;diff=2038</id>
		<title>File:180px Hector.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=File:180px_Hector.jpg&amp;diff=2038"/>
		<updated>2017-02-07T01:24:32Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Hiram_Chapin&amp;diff=2037</id>
		<title>Hiram Chapin</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Hiram_Chapin&amp;diff=2037"/>
		<updated>2017-02-07T01:18:45Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: Created page with &amp;quot;{{GenericCharacter |Image           = 200px |Name            = Hiram Chapin |Allegiance      = Unknown |Occupation      = Outlaw |Status...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_HChapin.jpg|200px]]&lt;br /&gt;
|Name            = Hiram Chapin&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.&lt;br /&gt;
&lt;br /&gt;
After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased&lt;br /&gt;
by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.&lt;br /&gt;
&lt;br /&gt;
Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.&lt;br /&gt;
&lt;br /&gt;
During a recent jail break, Hiram escaped, and is once again on lam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2036</id>
		<title>User talk:CommJunkee</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=User_talk:CommJunkee&amp;diff=2036"/>
		<updated>2017-02-07T01:18:00Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Harim Chapin]]&lt;br /&gt;
&lt;br /&gt;
{{GenericCharacter&lt;br /&gt;
|Image           = [[File:180px_HChapin.jpg|200px]]&lt;br /&gt;
|Name            = Hiram Chapin&lt;br /&gt;
|Allegiance      = [[Unknown]]&lt;br /&gt;
|Occupation      = Outlaw&lt;br /&gt;
|Status          = NPC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.&lt;br /&gt;
&lt;br /&gt;
After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased&lt;br /&gt;
by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.&lt;br /&gt;
&lt;br /&gt;
Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.&lt;br /&gt;
&lt;br /&gt;
During a recent jail break, Hiram escaped, and is once again on lam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Frome County]][[Category:Frome County NPCs]]&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=File:180px_HChapin.jpg&amp;diff=2035</id>
		<title>File:180px HChapin.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=File:180px_HChapin.jpg&amp;diff=2035"/>
		<updated>2017-02-07T01:11:31Z</updated>

		<summary type="html">&lt;p&gt;CommJunkee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>CommJunkee</name></author>
		
	</entry>
</feed>