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	<id>http://wiki.olympusrpg.org/index.php?action=history&amp;feed=atom&amp;title=Category%3ARedacted</id>
	<title>Category:Redacted - Revision history</title>
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	<updated>2026-04-28T03:14:18Z</updated>
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	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8494&amp;oldid=prev</id>
		<title>Gigermann at 23:07, 27 November 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8494&amp;oldid=prev"/>
		<updated>2025-11-27T23:07:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:07, 27 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Redacted 3&amp;#039;&amp;#039; campaign recap: [https://blog.olympusrpg.org/?p=4038 Olympus Blog]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Redacted 3&amp;#039;&amp;#039; campaign recap: [https://blog.olympusrpg.org/?p=4038 Olympus Blog]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Die Hard&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8493&amp;oldid=prev</id>
		<title>Gigermann: /* Overview */</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8493&amp;oldid=prev"/>
		<updated>2025-11-27T23:07:22Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Overview&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:07, 27 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Overview=&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Overview=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Think of this as &amp;#039;&amp;#039;Expendables&amp;#039;&amp;#039;+&amp;#039;&amp;#039;John Wick&amp;#039;&amp;#039; &amp;quot;fight/stunt porn&amp;quot; as a dungeon-crawl&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Think of this as &amp;#039;&amp;#039;Expendables&amp;#039;&amp;#039;+&amp;#039;&amp;#039;John Wick&amp;#039;&amp;#039; &amp;quot;fight/stunt porn&amp;quot; as a dungeon-crawl&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Redacted 3&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Redacted 3&amp;#039;&amp;#039; campaign recap: [https://blog.olympusrpg.org/?p=4038 Olympus Blog]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Redacted 3&amp;#039;&amp;#039; campaign recap: [https://blog.olympusrpg.org/?p=4038 Olympus Blog]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8492&amp;oldid=prev</id>
		<title>Gigermann at 23:07, 27 November 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8492&amp;oldid=prev"/>
		<updated>2025-11-27T23:07:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:07, 27 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Think of this as &amp;#039;&amp;#039;Expendables&amp;#039;&amp;#039;+&amp;#039;&amp;#039;John Wick&amp;#039;&amp;#039; &amp;quot;fight/stunt porn&amp;quot; as a dungeon-crawl&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Think of this as &amp;#039;&amp;#039;Expendables&amp;#039;&amp;#039;+&amp;#039;&amp;#039;John Wick&amp;#039;&amp;#039; &amp;quot;fight/stunt porn&amp;quot; as a dungeon-crawl&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&amp;#039;&amp;#039;Redacted 3&amp;#039;&amp;#039; campaign recap: [https://blog.olympusrpg.org/?p=4038 Olympus Blog]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8483&amp;oldid=prev</id>
		<title>Gigermann: /* Original Pitch (Redacted 3) */</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8483&amp;oldid=prev"/>
		<updated>2025-11-23T20:55:35Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Original Pitch (Redacted 3)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:55, 23 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc&lt;/del&gt;. &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8482&amp;oldid=prev</id>
		<title>Gigermann: /* Original Pitch (Redacted 3) */</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8482&amp;oldid=prev"/>
		<updated>2025-11-23T20:50:13Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Original Pitch (Redacted 3)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:50, 23 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. There will be some restrictions on Disads based on the nature of the campaign.&amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&amp;#039;&amp;#039;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&amp;#039;&amp;#039; etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;Re rules: I will be using &amp;#039;&amp;#039;Fantastic Dungeon Grappling,&amp;#039;&amp;#039; and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual&lt;/del&gt;. &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8477&amp;oldid=prev</id>
		<title>Gigermann: /* Original Pitch (Redacted 3) */</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8477&amp;oldid=prev"/>
		<updated>2025-11-23T18:32:30Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Original Pitch (Redacted 3)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:32, 23 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;Re rules: I will be using &amp;#039;&amp;#039;Fantastic Dungeon Grappling,&amp;#039;&amp;#039; and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&amp;#039;&amp;#039;Re rules: I will be using &amp;#039;&amp;#039;Fantastic Dungeon Grappling,&amp;#039;&amp;#039; and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;#039;&amp;#039;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8476&amp;oldid=prev</id>
		<title>Gigermann: /* Original Pitch (Redacted 3) */</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8476&amp;oldid=prev"/>
		<updated>2025-11-23T18:31:52Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Original Pitch (Redacted 3)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:31, 23 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;&amp;lt;p&amp;gt;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Re rules: I will be using Fantastic Dungeon Grappling, and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;lt;/p&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/del&gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Re rules: I will be using &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Fantastic Dungeon Grappling,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;&amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8475&amp;oldid=prev</id>
		<title>Gigermann: /* Original Pitch (Redacted 3) */</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8475&amp;oldid=prev"/>
		<updated>2025-11-23T18:31:09Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Original Pitch (Redacted 3)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:31, 23 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;&amp;lt;p&amp;gt;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 True Lies]&amp;#039;&amp;#039; level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Re rules: I will be using Fantastic Dungeon Grappling, and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Re rules: I will be using Fantastic Dungeon Grappling, and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;lt;/p&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8406&amp;oldid=prev</id>
		<title>Gigermann: /* Original Pitch (Redacted 3) */</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8406&amp;oldid=prev"/>
		<updated>2025-11-23T15:38:04Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Original Pitch (Redacted 3)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:38, 23 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for True Lies level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;[https://www.imdb.com/title/tt0111503/?ref_=fn_al_tt_1 &lt;/ins&gt;True Lies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&amp;#039;&amp;#039; &lt;/ins&gt;level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Re rules: I will be using Fantastic Dungeon Grappling, and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Re rules: I will be using Fantastic Dungeon Grappling, and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8405&amp;oldid=prev</id>
		<title>Gigermann at 15:36, 23 November 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Category:Redacted&amp;diff=8405&amp;oldid=prev"/>
		<updated>2025-11-23T15:36:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:36, 23 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Overview=&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Overview=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Think of this as &amp;#039;&amp;#039;Expendables&amp;#039;&amp;#039;+&amp;#039;&amp;#039;John Wick&amp;#039;&amp;#039; &amp;quot;fight/stunt porn&amp;quot; as a dungeon-crawl&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Think of this as &amp;#039;&amp;#039;Expendables&amp;#039;&amp;#039;+&amp;#039;&amp;#039;John Wick&amp;#039;&amp;#039; &amp;quot;fight/stunt porn&amp;quot; as a dungeon-crawl&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*GM&amp;#039;s Campaign Introduction (Redacted 3): [http://www.drlverseblog.com/?p=16721 Daniverse Blog]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Original Pitch (Redacted 3)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for True Lies level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;lt;p&amp;gt;This is going to be a short-run &amp;#039;&amp;#039;Action&amp;#039;&amp;#039; campaign taking place entirely on a cruise ship (with &amp;quot;sequel&amp;quot; potential); &amp;quot;[https://tvtropes.org/pmwiki/pmwiki.php/Main/DieHardOnAnX Die Hard on a cruise ship.]&amp;quot; Trying to keep this as &amp;quot;uncomplicated&amp;quot; as possible; should be mostly &amp;quot;combat/action, loosely connected by some plot threads.&amp;quot; It&amp;#039;ll be properly Cinematic™, as ridiculous as expected, but not too ridiculous (shooting for True Lies level, here; &amp;quot;jumping a motorcycle off one skyscraper to a pool on another, safely&amp;quot; is okay; &amp;quot;shooting a bullet with a bullet&amp;quot; is not). I don&amp;#039;t have an official name for it yet; this will depend on the characters, etc. &amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The PCs are going to be &amp;quot;on vacation&amp;quot; so you will start with no &amp;quot;gear.&amp;quot; Characters are going to be &amp;quot;80s/90s Action Heroes™&amp;quot; capable of carrying the entire operation on their own, if needed. (Die Hard, Commando, Lethal Weapon, American Ninja, True Lies, John Wick, The Expendables, etc.) The expectation is that all PCs primarily solve problems by means of &amp;quot;physical action.&amp;quot; All of them will be &amp;quot;fighters&amp;quot;—they can have skills for Face Man, Techie, etc, but that should not be their primary specialty/method of dealing with obstacles. As a group, the PCs should be &amp;quot;directly connected&amp;quot;—my suggestion/thinking is something along the lines of them being &amp;quot;retired&amp;quot; members of a PMC/SWAT-Team/etc (the nature of this group will greatly affect the makeup of the individual characters). 250/-50/-5; Action templates are encouraged but not required, and all standard template components are valid. This will be &amp;quot;Fully Cinematic&amp;quot;; Trained by a Master, Weapon Master, Gunslinger, etc, are all allowed (and expected). There will be some restrictions on Disads based on the nature of the campaign.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Re rules: I will be using Fantastic Dungeon Grappling, and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Re rules: I will be using Fantastic Dungeon Grappling, and given the &amp;quot;no gear&amp;quot; kickoff, you will definitely get some use out of it. Otherwise, we&amp;#039;ll have a discussion about what books/mechanics to allow/disallow—I do kinda want to restrict the ruleset and try to keep things a bit simpler than usual. &amp;lt;/p&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gigermann</name></author>
		
	</entry>
</feed>