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	<title>Pelervar/Law, Charters and Commerce - Revision history</title>
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	<updated>2026-06-10T10:19:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Pelervar/Law,_Charters_and_Commerce&amp;diff=10418&amp;oldid=prev</id>
		<title>Ronnke: 1 revision imported</title>
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		<updated>2026-06-09T00:33:27Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:33, 9 June 2026&lt;/td&gt;
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		<author><name>Ronnke</name></author>
	</entry>
	<entry>
		<id>http://wiki.olympusrpg.org/index.php?title=Pelervar/Law,_Charters_and_Commerce&amp;diff=10417&amp;oldid=prev</id>
		<title>Ronnke: Imported from the Player Edition</title>
		<link rel="alternate" type="text/html" href="http://wiki.olympusrpg.org/index.php?title=Pelervar/Law,_Charters_and_Commerce&amp;diff=10417&amp;oldid=prev"/>
		<updated>2026-06-08T00:00:00Z</updated>

		<summary type="html">&lt;p&gt;Imported from the Player Edition&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Law, Charters and Commerce}}&lt;br /&gt;
{{DEFAULTSORT:Law, Charters and Commerce}}&lt;br /&gt;
Law in the [[Pelervar/Council of the Free Cities|Free Cities]] runs in layers, from the dockside up to the Council itself.&lt;br /&gt;
&lt;br /&gt;
== The Layers of Law ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Local law&amp;#039;&amp;#039;&amp;#039; — each city, town, and port keeps its own magistrates for everyday matters. &amp;#039;&amp;#039;&amp;#039;[[Pelervar/Glossary#Harbour law|Harbour law]]&amp;#039;&amp;#039;&amp;#039; is the part of it that governs the waterfront, the docks, and ships in port.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Pelervar/Glossary#Charter law|Charter law]]&amp;#039;&amp;#039;&amp;#039; — a settlement&amp;#039;s [[Pelervar/Glossary#Charter|charter]] fixes its standing and obligations; disputes under it can be appealed upward, as far as the Council.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Pelervar/Glossary#Trade law|Trade law]]&amp;#039;&amp;#039;&amp;#039; — the common code governing dealings between members, enforced chiefly through the [[Pelervar/The Iron Scales Assembly|Iron Scales Assembly]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Pelervar/Glossary#Prize law|Prize law]]&amp;#039;&amp;#039;&amp;#039; — the specialised branch covering privateering and captured ships, handled by the [[Pelervar/Glossary#Prize court|prize courts]], most visibly at [[Pelervar/Blacktide Haven|Blacktide Haven]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Maritime custom and treaty&amp;#039;&amp;#039;&amp;#039; — on the open water, where no city&amp;#039;s writ runs, there is only the sea-lane treaties, patrol agreements, and the separate [[Pelervar/Inner Sea|Inner Sea]] treaties with the elves.&lt;br /&gt;
&lt;br /&gt;
== The Charter ==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;charter&amp;#039;&amp;#039;&amp;#039; is the basic instrument of the confederation: a written grant that fixes a settlement&amp;#039;s standing, rights, and obligations. It is issued or confirmed by a sponsoring city or the Council and recorded in the Council&amp;#039;s keeping; disputes under it may rise on appeal as high as the Council itself.&lt;br /&gt;
&lt;br /&gt;
== Guilds That Cross City Lines ==&lt;br /&gt;
* The [[Pelervar/The Iron Scales Assembly|Iron Scales Assembly]] governs certified commerce in the chartered cities. In a chartered city, uncertified trade is simply illegal.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prize law&amp;#039;&amp;#039;&amp;#039;, administered through prize courts, governs privateering and captured ships — a privateer&amp;#039;s charter is only fully valid once countersigned at [[Pelervar/Ardaene|Ardaene]] or by the Council.&lt;br /&gt;
* The [[Pelervar/The Dawnbreakers Brotherhood|Dawnbreakers Brotherhood]] licenses mercenaries and registers military contracts; a contract sworn before the Brotherhood is treated as a contract sworn before [[Pelervar/Mordaveth|Mordaveth]].&lt;br /&gt;
&lt;br /&gt;
== Defence ==&lt;br /&gt;
Each Free City keeps its own forces; chartered settlements maintain local security under their charters; dependent towns lean on their sponsoring cities. In a true crisis the members can raise joint fleets and militias — the confederation&amp;#039;s oldest and most reliable instinct.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pelervar/Government and Law]]&lt;br /&gt;
[[Category:Pelervar/Free Cities Region]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Ronnke</name></author>
	</entry>
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