Difference between revisions of "User talk:CommJunkee"

From OlympusRPG Wiki
Jump to: navigation, search
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Robert "Red" Sckertt]]
 
 
 
{{GenericCharacter
 
{{GenericCharacter
|Image          = [[File:180px_RedSckertt.jpg|200px]]
+
|Image          = [[File:180px_HChapin.jpg|200px]]
|Name            = Robert "Red" Sckertt
+
|Name            = Hiram Chapin
|Allegiance      = [[Henryville]]
+
|Allegiance      = [[Unknown]]
|Occupation      = Local Everman
+
|Occupation      = Outlaw
 
|Status          = NPC
 
|Status          = NPC
 
}}
 
}}
= '''<nowiki>Robert "Red" Sckertt</nowiki>''' (150 points) =
 
 
'''ST''' <nowiki>11 [10]</nowiki>; '''DX''' <nowiki>12 [40]</nowiki>; '''IQ''' <nowiki>11 [20]</nowiki>; '''HT''' <nowiki>12 [20]</nowiki>.<br />
 
<nowiki>Damage 1d-1/1d+1; BL 24&nbsp;lb; HP 13 [4]; Will 11 [0]; Per 11 [0]; FP 12 [0].</nowiki><br />
 
<nowiki>Basic Speed 6 [0]; Basic Move 6 [0]; Dodge 9.</nowiki>
 
 
== ''Social Background'' ==
 
''TL:'' <nowiki>5 [0].</nowiki><br />
 
''CF:'' <nowiki>Western (Native) [0].</nowiki><br />
 
''Languages:'' <nowiki>English (Native) [0]; Spanish (Accented) [2]; Apache (Accented) [2]</nowiki>
 
 
 
== ''Advantages'' ==
 
<nowiki>Daredevil [15]; Hard to Kill (2) [4]; High Pain Threshold [10]; Legal Enforcement Powers (1) [5]; Luck [15].
 
Perks: .</nowiki>
 
 
== ''Disadvantages'' ==
 
<nowiki>Addiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5]; Code of Honor (Law of the West) [-10]; Duty (Town of Henryville) (9 or less (fairly often)) [-5]; Pacifism (Cannot Harm Innocents) [-10].
 
Quirks:  Congenial [-1]; Habit (Fatalistic) [-1].</nowiki>
 
 
== ''Skills'' ==
 
<nowiki>Acrobatics DX/H - DX-2 10 [1]; Animal Handling (Equines) IQ/A - IQ+0 11 [2]; Area Knowledge (Frome County) IQ/E - IQ+1 12 [2]; Armoury/TL5 (Small Arms) IQ/A - IQ-1 10 [1]; Brawling DX/E - DX+0 12 [1]; Carousing HT/E - HT+0 12 [1]; Cavalry Training (Guns (Rifle)) Tech/H -  12 [2]; Combat Riding (Riding (Equines)) Tech/H -  12 [2]; Current Affairs/TL5 (Frome County) IQ/E - IQ+0 11 [1]; Current Affairs/TL5 (People) IQ/E - IQ+0 11 [1]; Escape DX/H - DX-2 10 [1]; Fast-Draw (Long Arm) DX/E - DX+0 12 [1]; Fast-Draw (Pistol) DX/E - DX+0 12 [1]; First Aid/TL5 (Human) IQ/E - IQ+1 12 [2]; Gambling IQ/A - IQ-1 10 [1]; Guns/TL5 (Pistol) DX/E - DX+1 13 [2]; Guns/TL5 (Rifle) DX/E - DX+1 13 [2]; Guns/TL5 (Shotgun) DX/E - DX+0 12 [1]; Hands-Free Riding (Riding (Equines)) Tech/H -  9 [2]; Hiking HT/A - HT-1 11 [1]; Knife DX/E - DX+0 12 [1]; Law (local) IQ/H - IQ-2 9 [1]; Navigation/TL5 (Land) IQ/A - IQ-1 10 [1]; Riding (Equines) DX/A - DX-1 11 [1];Shadowing IQ/A - IQ-1 10 [1]; Stealth DX/A - DX-1 11 [1]; Survival (Desert) Per/A - Per-1 10 [1].</nowiki>
 
  
== ''Footnotes'' ==
+
Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.
: <nowiki>* .</nowiki>
 
  
 +
After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased
 +
by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.
  
 +
Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.
  
== ''Notes'' ==
+
During a recent jail break, Hiram escaped, and is once again on lam.
Local everyman in the Henryville area.
 
  
[[Category:Frome County]][[Category:Frome County NPCs]][[Category:Citizens of Henryville]]
+
[[Category:Frome County]][[Category:Frome County NPCs]]

Latest revision as of 14:59, 19 June 2017

180px HChapin.jpg

Name Hiram Chapin
Allegiance Unknown
Occupation Outlaw
Status NPC


Hiram Chapin was born in Franklyn in 1844. His family left Franklyn when he was young (reputedly because of thuggery and general pissing-off of the locals) and moved east to Wide Gulch.

After working as a cowboy for a time, he came to notoriety when he, and some friends, unsuccessfully tried to rob North Farm (a farm near to Sweetwater). Chased by a posse, he initially scarpered to a friend in Browning, and then on to Stubville.

Things quietened down, and he returned to Wide Gulch. He was caught by local law enforcement, and was remanded to the Franklyn jail.

During a recent jail break, Hiram escaped, and is once again on lam.