Difference between revisions of "Plot Points"
(→Notes) |
(→Gigermann) |
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Line 6: | Line 6: | ||
#Avoid a consequence (AKA Flesh Wounds) | #Avoid a consequence (AKA Flesh Wounds) | ||
#Change the narrative (AKA Player Guidance) | #Change the narrative (AKA Player Guidance) | ||
+ | #Excuse an implausible element from a cinematic action; one "implausibility" per PP. (Not allowed in all campaigns.) | ||
=== Aspected === | === Aspected === |
Revision as of 08:38, 10 November 2017
CommJunkee
Gigermann
Usage
- Fix a bad roll (AKA Buying Success, Re-Roll)
- Avoid a consequence (AKA Flesh Wounds)
- Change the narrative (AKA Player Guidance)
- Excuse an implausible element from a cinematic action; one "implausibility" per PP. (Not allowed in all campaigns.)
Aspected
Aspected Plot Points must be "justified" according to some condition in order to be used; see Higher Purpose (B59).
- Karma (Renegade/Paragon).
- Special Purpose: includes Planning Points, Tactics Points, potentially others.
Notes
Luck usage may be "cashed in" for a PP instead of the usual three rolls. Such use would be considered "luck-aspected."