Basic Realism: Difference between revisions

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Created page with "<p>Traits & Techniques not specifically labeled as "Cinematic" but "may be cinematic"</p> *Improving Targeted Attack Technique *Improving Dual-Weapon Attack Technique <p>Trai..."
 
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<p>Traits & Techniques not specifically labeled as "Cinematic" but "may be cinematic"</p>
<p>Techniques allowed at default (possibly under conditions), but improving them is considered "Cinematic"</p>
*Improving Targeted Attack Technique
*Dual-Weapon Attack
*Improving Dual-Weapon Attack Technique
*Hand Catch, MA84
*Lethal Kick, MA85
*Lethal Strike, MA85
*Targeted Attack


<p>Traits & Techniques labeled as "Cinematic" but "may be realistic" (under some conditions)</p>
<p>Techniques allowed, in a realistic campaign, with a Perk</p>
*Pole-Vault Kick, MA87


<p>Traits & Techniques that are not labeled as "Cinematic" but are understood to be "unrealistic"</p>
<p>Traits & Techniques that are not labeled as "Cinematic" but are understood to be "unrealistic"</p>

Revision as of 15:51, 19 July 2024

Techniques allowed at default (possibly under conditions), but improving them is considered "Cinematic"

  • Dual-Weapon Attack
  • Hand Catch, MA84
  • Lethal Kick, MA85
  • Lethal Strike, MA85
  • Targeted Attack

Techniques allowed, in a realistic campaign, with a Perk

  • Pole-Vault Kick, MA87

Traits & Techniques that are not labeled as "Cinematic" but are understood to be "unrealistic"

  • Skill: Body Language
  • Skill: Detect Lies