Sam Ingersol

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Ingersol.jpg

Name Sam Ingersol
Race Solomani
Homeworld
Occupation Crewman (Pilot)
Status NPC (Living)

Deck Crewman aboard Olympus XV
Actor: Sam Rockwell, Ref: Galaxy Quest

Concept

Tropes

Details

Background

He went got his formal training as a pilot (would that be an Imperial Navy Academy?) and served until he survived a lost battle due to sheer luck. He got traumatised and left the Navy, but didn't adapt to a normal job, so he ended up working for a smuggling criminal organisation in the Reach. Recently, a rival organisation attacked the ship he was piloting and he once again narrowly escaped. The problem is that his former bosses are really unhappy with that and want to find him and kill him, preferably very slowly. Because of this, he needed a way ASAP from the planet he was currently on. He joined Olympus Enterprises, LLC as a Deck Crewman and has been running with them for a couple of years, always looking over his shoulder.

Licenses and Certifications

Statistics

Starting

155 points

Not Given

Current

168 points

ST 10 [0]; DX 13 [60]; IQ 14 [80]; HT 10 [0].
Damage 1d/1d-2; BL 20 lb; HP 10 [0]; Will 14 [0]; Per 14 [0]; FP 10 [0].
Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 8.

Social Background

TL: 11 [0].
CF: Solomani (Native) [0].
Languages: Galanglic (Native) [0]

Templates and Meta-Traits

Helmsman (Template Toolkit 3:4) [0]; Military Zero-G (p. THSMA:28) [0].

Advantages

3D Spatial Sense [10]; Born Spacer 2 [10]; Daredevil [15]; Hot Pilot 2 [10]; Luck 1 [15]; Resistant to Acceleration (+8) [2].
Perks: Honest Face [1]; Weapon Bond (Pistol) [1]; Permit (TBD) [1]; Military Zero G Style Familiarity [1]; Vacc Suit Familiarity [1].

Disadvantages

Charitable [-15]; Code of Honour (Pirates) [-5]; Curious [-5]; Enemies: former employer (Medium-sized group, hunter, quite rarely (6 or less)) [-10]; Obsession (Getting rich and retiring) [-10]; Overconfidence [-5]; Pacifism (Cannot harm innocents) [-10]; Selflessness [-5]; Sense of Duty (Crew and close friends) [-5]; Stubbornness [-5].
Quirks: Quirk-level Weirdness magnet [-1]; Broadminded [-1]; Gallows humour [-1]; Hedonistic [-1]; Tries to hide the fact that he is not the heartless opportunist he seems to be [-1].

Skills

Aerobatics (H) DX-2 [1]-15*† ; Area Knowledge (Trojan Reach) (E) IQ [1]-14; Astronomy (H) IQ-2 [1]-12; Bartender (A) IQ-1 [1]-13; Carousing (E) HT+0 [1]-10; Cartography (A) IQ-1 [1]-13; Computer Operation (E) IQ [1]-14; Dancing (A) DX-1 [1]-12; Detect Lies (H) Per-2 [1]-12; Electronics Operation (Sensors) (A) IQ-1 [1]-13; Fast Draw (Pistols) (E) DX [1]-13; Fast Talk (A) IQ-1 [1]-13; First Aid (E) IQ [1]-14; Free Fall (A) DX-1 [1]-16*†; Gesture (E) IQ [1]-14; Gunner (Beams) (E) DX-1 [1]-15‡ ; Guns (Pistol) (E) DX [1]-13; Judo (H) DX-1 [2]-12; Karate (H) DX-1 [2]-12; Knife (E) DX [1]-13; Leadership (A) IQ-1 [1]-13; Mathematics (Applied) (H) IQ-2 [1]-12; Navigation (Jumpspace) (A) IQ-1 [1]-17*†; Navigation (Space) (A) IQ-1 [1]-17*‡; Observation (A) Per-1 [1]-13; Piloting (Aerospace) (A) DX+1 [2]-18*‡†; Piloting (Contragravity) (A) DX [1]-17*‡†; Piloting (High-Performance Spacecraft) (A) DX [1]-17*‡†; Search (A) Per-1 [1]-13; Shiphandling (Spaceship) (H) IQ-2 [1]-12; Shiphandling (Starship) (H) IQ-2 [1]-12; Shortsword (A) DX-1 [1]-12; Smuggling (A) IQ-1 [1]-13; Spacer (E) IQ [1]-16*; Stealth (A) DX-1 [1]-12; Streetwise (A) IQ-1 [1]-13; Tactics (H) IQ-2 [1]-12; Vacc Suit (A) DX-1 [1]-14*.

Footnotes

* Includes +2 from 'Born Spacer'.
† Includes +3 from '3D Spatial Sense'.
‡ Includes +2 from 'Hot Pilot'.

Notes