Category:Campaign Information (Terra Nova)
Contents
Setting
- Reference TL: 9
- Reference Culture: Western
- Reference Language: English
- Magic System: None
Style
Pulp-style Action. Mystery-Thriller, not "Investigation."
- Style: Heroic Realism (ATE2 p. 49)
- Morality: Heroes Wanted (ATE2 p. 50)
Tropes
Crapsaccharine World; Settling The Frontier; Town With A Dark Secret; Wilderness of Mirrors
Central Tension
Terra Nova struggling to survive and prosper against the hostile natural environment, micromanagement by Homeline governing bodies, takeover by greedy corporate forces, and discontent from within—and maybe more.
Expectations
- Espionage Wilderness of Mirrors: Never sure whom to trust
- Quite a lot of Social Engineering
- Occasional PC "family drama"
- May not be as combat-focused as usual
Intended Features
- Sandbox play; emergent narrative
- Dinosaurs & ray-guns
- Single "hub-town" (Terra Nova colony), surrounded by wilderness and dinosaurs
- Plenty of wilderness travel, random wilderness encounters, with dinosaurs
- Secrets, lies, and betrayals (possibly with dinosaurs)
Setting Details
Technology
Economy
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