William Rogers

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Name William Rogers
Origin Portsmouth, England
Role Master's Mate
Post Graceful Dame
Status PC (Living)
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Actor: Gil Gerard, Ref: Buck Rogers

Concept

Retired Navy Leftenant, Adventurer.

Tropes

Details

Rogers was born the son of a Lieutenant in Her Majesty Queen Mary II's navy in 1690. He grew up on his father's modest estate in the hills inland of Portsmouth, but he doesn't remember much from those years. He was sent to sea as a boy and served twenty-one years at sea. Bill retired, himself a Lieutenant, in 1721. Unlike his father, who was glad to retire to the English countryside and enjoy life as a country gentleman, Bill still lived for the sea. For the next four years he traveled the world, sometimes as passenger, more often employed, but always looking to the horizon. Bill's current shipmates are mostly fellow Englishmen, and that makes for comfortable conversation, easy camaraderie, and a sense of shared culture that Bill finds very agreeable.

Traits (175)

ST 11 [10]; DX 12 [40]; IQ 13* [60]; HT 11† [10].
Damage 1d-1/1d+1; BL 24 lb; HP 11 [0]; Will 13 [0]; Per 13 [0]; FP 11 [0].
Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 9‡.
6'; 190.

Social Background

TL: 4 [0].
CF: Eastern [1]; Middle Eastern [1]; Natives of the Americas [1]; Pacific Islanders [1]; Western (Native) [0].
Languages: English (Native) [0].

Advantages

Combat Reflexes [15]; Courtesy Rank 3 (retired English Lieutenant) [3]; Fit [5]; Luck [15]; Mariner 1 [10]; Stiff Upper Lip (Bravery) [0].

Disadvantages

Addiction (Tobacco; Cheap; Highly addictive; Legal) [-5]; Chummy [-5]; Code of Honor (Gentleman's) [-10]; Lecherousness (12 or less) [-15]; Overconfidence (12 or less) [-5]; Pacifism (Cannot Harm Innocents) [-10]; Phobia (snakes; 12 or less) [-5]; Sense of Duty (Crew; Small Group) [-5]; Sense of Duty (England) [-10].
Quirks: prefers tea to coffee; recounts sea stories; smokes a pipe on deck in the morning; wary of traveling too far inland; well traveled. [-5]

Skills

Acting (A) IQ-1 [1]-12; Area Knowledge (England) (E) IQ [1]-13; Area Knowledge (Far East Port Cities) (E) IQ [1]-13; Area Knowledge (Middle East Port Cities) (E) IQ [1]-13; Area Knowledge (Pacific Islands) (E) IQ [1]-13; Area Knowledge (The Americas) (E) IQ [1]-13; Brawling (E) DX [1]-12; Carousing (E) HT+1 [2]-12; Climbing (A) DX-1 [1]-11; Current Affairs/TL4 (Politics) (E) IQ [1]-13; Current Affairs/TL4 (Travel) (E) IQ [1]-13; Dancing (A) DX-1 [1]-11; Detect Lies (H) Per-1 [2]-12; Diplomacy (H) IQ-1 [2]-12; Fast-Draw (Sword) (E) DX+2 [2]-14‡; Freight Handling/TL4 (A) IQ [1]-13§; Guns/TL4 (Pistol) (E) DX [1]-12; Knife (E) DX [1]-12; Law (Maritime) (H) IQ-2 [1]-11; Leadership (A) IQ+1 [4]-14; Literature (H) IQ-2 [1]-11; Merchant (A) IQ-1 [1]-12; Navigation/TL4 (Sea) (A) IQ+3 [8]-16§; Observation (A) Per-1 [1]-12; Riding (Equines) (A) DX-1 [1]-11; Running (A) HT-1 [1]-10; Savoir-Faire (Naval) (E) IQ [1]-13; Scrounging (E) Per [1]-13; Seamanship/TL4 (E) IQ+3 [4]-16§; Search (A) Per-1 [1]-12; Sex Appeal (Human) (A) HT [2]-11; Shadowing (A) IQ-1 [1]-12; Shiphandling/TL4 (Ship) (H) IQ+1 [4]-14§; Shortsword (A) DX+2 [8]-14; Sleight of Hand (H) DX-2 [1]-10; Smuggling (A) IQ [2]-13; Stealth (A) DX [2]-12; Strategy (Land) (H) IQ-2 [1]-11; Strategy (Naval) (H) IQ [4]-13; Survival (Island/Beach) (A) Per-1 [1]-12; Swimming (E) HT+1 [2]-12¶; Tactics (H) IQ-2 [1]-11; Wrestling (A) DX [2]-12.

Footnotes

* Conditional -1 from 'Chummy' when alone.
† Conditional +1 from 'Fit'.
‡ Includes +1 from 'Combat Reflexes'.
§ Includes +1 from 'Mariner'.
¶ Conditional -2 from 'Encumbrance Penalty'.

Notes

  • Served in all three (red, white, blue) British Navy squadrons