Difference between revisions of "Cameron Lynch"
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− | =Traits ( | + | =Traits (286)= |
+ | '''ST''' <nowiki>12 [20]</nowiki>; '''DX''' <nowiki>12 [40]</nowiki>; '''IQ''' <nowiki>14 [80]</nowiki>; '''HT''' <nowiki>11* [10]</nowiki>.<br /> | ||
+ | <nowiki>Damage 1d-1/1d+2; BL 29 lb; HP 12 [0]; Will 14 [0]; Per 16 [10]; FP 11 [0].</nowiki><br /> | ||
+ | <nowiki>Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 9†.</nowiki><br /> | ||
+ | <nowiki>5' 10"; 175 lbs.</nowiki> | ||
+ | |||
+ | ==== ''Social Background'' ==== | ||
+ | ''TL:'' <nowiki>8 [0].</nowiki><br /> | ||
+ | ''CF:'' <nowiki>CF: Muslim [1].</nowiki><br /> | ||
+ | ''Languages:'' <nowiki>Arabic (Accented) [4]; English (Native) [0]; Russian (Broken) [2].</nowiki> | ||
+ | |||
+ | ==== ''Templates and Meta-Traits'' ==== | ||
+ | <nowiki>Assaulter (p. TacS47) [0]; Intelligence (Action; p. A1:4) [0]; Investigator (Action; p. A1:12) [0]; Modern Pistol (p. TacS48) [0].</nowiki> | ||
+ | |||
+ | ==== ''Advantages'' ==== | ||
+ | <nowiki>Combat Reflexes [15]; Contact Group (CIA Team; Effective Skill 15; 6 or less; Somewhat Reliable) [5]; Fit [5]; Luck [15]; Super-Spy 2 [30].</nowiki><br /> | ||
+ | ''Perks:'' <nowiki>Cool Under Fire. [1]</nowiki> | ||
+ | |||
+ | ==== ''Disadvantages'' ==== | ||
+ | <nowiki>Duty (15 or less (almost always); Extremely Hazardous; CIA?) [-20]; Fanaticism (USA) [-15]; Obsession (The Mission; Long-Term Goal; 12 or less) [-10]; Stubbornness [-5].</nowiki><br /> | ||
+ | ''Quirks:'' <nowiki>Always appears relaxed and casual; Gum-chewer; Manipulative (OPH); Ruthless (willing to get his hands dirty); Secretive (plays things close-to-the-vest). [-5]</nowiki> | ||
+ | |||
+ | ==== ''Skills'' ==== | ||
+ | <nowiki>Acting (A) IQ+1 [1]-15‡; Administration (A) IQ-1 [1]-13; Area Knowledge (Middle East) (E) IQ [1]-14; Armoury/TL8 (Small Arms) (A) IQ-1 [1]-13; Body Language (Human) (A) Per-1 [1]-15; Boxing (A) DX [2]-12§; Camouflage (E) IQ [1]-14; Criminology/TL8 (A) IQ [2]-14; Current Affairs/TL8 (Politics) (E) IQ+2 [1]-16‡; Detect Lies (H) Per [1]-16‡; Diplomacy (H) IQ-2 [1]-12; Driving/TL8 (Automobile) (A) DX [2]-12; Electronics Operation/TL8 (Communications) (A) IQ-1 [1]-13; Electronics Operation/TL8 (Electronic Warfare) (A) IQ-1 [1]-13; Electronics Operation/TL8 (Security) (A) IQ [2]-14; Electronics Operation/TL8 (Surveillance) (A) IQ [2]-14; Escape (H) DX [1]-12‡; Expert Skill (Military Science) (H) IQ [4]-14; Fast-Draw (Pistol) (E) DX+1 [1]-13†; Fast-Draw/TL8 (Ammo) (E) DX+1 [1]-13†; Fast-Talk (A) IQ+2 [2]-16‡; First Aid/TL8 (Human) (E) IQ [1]-14; Fishing (E) Per [1]-16; Forced Entry (E) DX [1]-12; Forensics/TL8 (H) IQ-2 [1]-12; Forward Observer/TL8 (A) IQ [2]-14; Gunner/TL8 (Machine Gun) (E) DX [1]-12; Guns/TL8 (Light Machine Gun) (E) DX+1 [1]-13; Guns/TL8 (Pistol) (E) DX+2 [4]-14; Guns/TL8 (Rifle) (E) DX+1 [1]-13; Guns/TL8 (Shotgun) (E) DX+1 [1]-13; Guns/TL8 (Submachine Gun) (E) DX+2 [3]-14; Hiking (A) HT-1 [1]-10¶; Holdout (A) IQ+1 [1]-15‡; Intelligence Analysis/TL8 (H) IQ+1 [8]-15; Interrogation (A) IQ+2 [2]-16‡; Intimidation (A) Will [2]-14; Knife (E) DX [1]-12; Leadership (A) IQ [2]-14; Navigation/TL8 (Land) (A) IQ-1 [1]-13**; Observation (A) Per+2 [2]-18‡; Pickpocket (H) DX [1]-12‡; Professional Skill (Tradecraft) (A) IQ [2]-14; Psychology (Human) (H) IQ-2 [1]-12; Research/TL8 (A) IQ-1 [1]-13; Savoir-Faire (Military) (E) IQ [1]-14; Savoir-Faire (Police) (E) IQ [1]-14; Search (A) Per+2 [2]-18‡; Shadowing (A) IQ+2 [2]-16‡; Smuggling (A) IQ [2]-14; Soldier/TL8 (A) IQ [2]-14; Stealth (A) DX+2 [2]-14††; Streetwise (A) IQ [2]-14; Tactics (H) IQ [4]-14; Throwing (A) DX [2]-12; Tracking (A) Per+1 [1]-17‡; Wrestling (A) DX+2 [8]-14.</nowiki><br /> | ||
+ | ''Techniques:'' <nowiki>Close-Quarters Battle/TL8 (Guns (Pistol)) (A) [1]-15; Close-Quarters Battle/TL8 (Guns (Rifle)) (A) [0]-13; Close-Quarters Battle/TL8 (Guns (Submachine Gun)) (A) [1]-15.</nowiki> | ||
+ | |||
+ | ==== ''Footnotes'' ==== | ||
+ | : <nowiki>* Conditional +1 from 'Fit'.</nowiki> | ||
+ | : <nowiki>† Includes +1 from 'Combat Reflexes'.</nowiki> | ||
+ | : <nowiki>‡ Includes +2 from 'Super-Spy'.</nowiki> | ||
+ | : <nowiki>§ Conditional -2 from 'Boxing' when parrying kicks, -3 from 'Boxing' when parrying non-thrusting attacks.</nowiki> | ||
+ | : <nowiki>¶ Conditional +1 from 'Backpack, Small'.</nowiki> | ||
+ | : <nowiki>** Conditional +1 from 'Compass'.</nowiki> | ||
+ | : <nowiki>†† Includes +2 from 'Super-Spy'; Conditional +1 from 'Backpack, Small', +1 from 'Load-Bearing Vest (Good)'.</nowiki> | ||
+ | |||
+ | ==== ''Equipment'' ==== | ||
+ | <nowiki>1× Advanced Ballistic Helmet (HHV ATE Ballistic Helmet; $700; 2.5 lb); 1× Advanced Body Armor ($4600; 17 lb); 1× Backpack, Small ($3415; 16 lb); 1× Ballistic Sunglasses ($35); 1× Boots, Jungle ($75; 3 lb); 1× Cell Phone ($250; 4 oz); 1× Cigarette Lighter ($10); 1× Colt Government, .45 ACP ($1100; 2.8 lb); 1× Compass ($50); 1× Detachable Wiper Suppressor, Pistol or SMG (-4; $600; 8 oz); 1× Detachable Wiper Suppressor, Rifle (-6; $900; 1.5 lb); 1× Elbow Pads ($20; 8 oz); 1× Garrote ($2; 12.8 dr); 1× Gas Mask (TL 8; $250; 2 lb); 1× Gun Cleaning Kit ($20; 8 oz); 1× Holster, Belt ($1125; 3.3 lb); 1× ID Strobe ($150; 6.4 oz); 1× Ka-Bar MK 2 ($75; 14.4 oz); 1× Knee Pads ($20; 8 oz); 1× Load-Bearing Vest (Good; $1847; 8.83 lb); 1× Lockpicks ($50; 1.6 oz); 1× Micro Reflex Sight ($250); 1× Military-Grade Binoculars (TL8; $800; 3.5 lb); 1× Notebook ($1; 1.6 oz); 1× PDA, Full-Featured (C2; $450; 5.76 oz); 1× Personal Basics (Fine; $120; 1 lb); 1× Pocket Interpreter (Software) ($0); 1× Pocketknife ($5); 1× Shooting Gloves ($67.5); 1× Small First Aid Kit ($10; 1 lb); 1× Small Radio ($750; 8 oz); 1× Small Tactical Light ($100; 1 lb); 1× Sniper Program (Software) ($30); 1× Summer Clothes (+Advanced Camouflage) ($180; 8 oz); 1× Tactical Headset ($200; 1 lb); 1× Water Pack ($25; 5 lb); 1× Wicking Undergarment ($30); 1× Wristwatch ($20); 4× Fragmentation Grenade (M67; $120; 3.6 lb); 4× Stun Grenade (Flash-Bang; $120; 2 lb); 6× Smoke Grenade (ALS Pocket Smoke; $150; 1.02 lb).</nowiki> | ||
=Notes= | =Notes= |
Revision as of 12:37, 30 April 2019
FLINT
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Actor: Josh Brolin, Ref: Sicario
Contents
Concept
Enigmatic Intelligence Operative
Tropes
Anti Hero; Bunny Ears Lawyer; Cowboy Cop; Manipulative Bastard
Details
Early life and education
Career
Current
Traits (286)
ST 12 [20]; DX 12 [40]; IQ 14 [80]; HT 11* [10].
Damage 1d-1/1d+2; BL 29 lb; HP 12 [0]; Will 14 [0]; Per 16 [10]; FP 11 [0].
Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 9†.
5' 10"; 175 lbs.
Social Background
TL: 8 [0].
CF: CF: Muslim [1].
Languages: Arabic (Accented) [4]; English (Native) [0]; Russian (Broken) [2].
Templates and Meta-Traits
Assaulter (p. TacS47) [0]; Intelligence (Action; p. A1:4) [0]; Investigator (Action; p. A1:12) [0]; Modern Pistol (p. TacS48) [0].
Advantages
Combat Reflexes [15]; Contact Group (CIA Team; Effective Skill 15; 6 or less; Somewhat Reliable) [5]; Fit [5]; Luck [15]; Super-Spy 2 [30].
Perks: Cool Under Fire. [1]
Disadvantages
Duty (15 or less (almost always); Extremely Hazardous; CIA?) [-20]; Fanaticism (USA) [-15]; Obsession (The Mission; Long-Term Goal; 12 or less) [-10]; Stubbornness [-5].
Quirks: Always appears relaxed and casual; Gum-chewer; Manipulative (OPH); Ruthless (willing to get his hands dirty); Secretive (plays things close-to-the-vest). [-5]
Skills
Acting (A) IQ+1 [1]-15‡; Administration (A) IQ-1 [1]-13; Area Knowledge (Middle East) (E) IQ [1]-14; Armoury/TL8 (Small Arms) (A) IQ-1 [1]-13; Body Language (Human) (A) Per-1 [1]-15; Boxing (A) DX [2]-12§; Camouflage (E) IQ [1]-14; Criminology/TL8 (A) IQ [2]-14; Current Affairs/TL8 (Politics) (E) IQ+2 [1]-16‡; Detect Lies (H) Per [1]-16‡; Diplomacy (H) IQ-2 [1]-12; Driving/TL8 (Automobile) (A) DX [2]-12; Electronics Operation/TL8 (Communications) (A) IQ-1 [1]-13; Electronics Operation/TL8 (Electronic Warfare) (A) IQ-1 [1]-13; Electronics Operation/TL8 (Security) (A) IQ [2]-14; Electronics Operation/TL8 (Surveillance) (A) IQ [2]-14; Escape (H) DX [1]-12‡; Expert Skill (Military Science) (H) IQ [4]-14; Fast-Draw (Pistol) (E) DX+1 [1]-13†; Fast-Draw/TL8 (Ammo) (E) DX+1 [1]-13†; Fast-Talk (A) IQ+2 [2]-16‡; First Aid/TL8 (Human) (E) IQ [1]-14; Fishing (E) Per [1]-16; Forced Entry (E) DX [1]-12; Forensics/TL8 (H) IQ-2 [1]-12; Forward Observer/TL8 (A) IQ [2]-14; Gunner/TL8 (Machine Gun) (E) DX [1]-12; Guns/TL8 (Light Machine Gun) (E) DX+1 [1]-13; Guns/TL8 (Pistol) (E) DX+2 [4]-14; Guns/TL8 (Rifle) (E) DX+1 [1]-13; Guns/TL8 (Shotgun) (E) DX+1 [1]-13; Guns/TL8 (Submachine Gun) (E) DX+2 [3]-14; Hiking (A) HT-1 [1]-10¶; Holdout (A) IQ+1 [1]-15‡; Intelligence Analysis/TL8 (H) IQ+1 [8]-15; Interrogation (A) IQ+2 [2]-16‡; Intimidation (A) Will [2]-14; Knife (E) DX [1]-12; Leadership (A) IQ [2]-14; Navigation/TL8 (Land) (A) IQ-1 [1]-13**; Observation (A) Per+2 [2]-18‡; Pickpocket (H) DX [1]-12‡; Professional Skill (Tradecraft) (A) IQ [2]-14; Psychology (Human) (H) IQ-2 [1]-12; Research/TL8 (A) IQ-1 [1]-13; Savoir-Faire (Military) (E) IQ [1]-14; Savoir-Faire (Police) (E) IQ [1]-14; Search (A) Per+2 [2]-18‡; Shadowing (A) IQ+2 [2]-16‡; Smuggling (A) IQ [2]-14; Soldier/TL8 (A) IQ [2]-14; Stealth (A) DX+2 [2]-14††; Streetwise (A) IQ [2]-14; Tactics (H) IQ [4]-14; Throwing (A) DX [2]-12; Tracking (A) Per+1 [1]-17‡; Wrestling (A) DX+2 [8]-14.
Techniques: Close-Quarters Battle/TL8 (Guns (Pistol)) (A) [1]-15; Close-Quarters Battle/TL8 (Guns (Rifle)) (A) [0]-13; Close-Quarters Battle/TL8 (Guns (Submachine Gun)) (A) [1]-15.
Footnotes
- * Conditional +1 from 'Fit'.
- † Includes +1 from 'Combat Reflexes'.
- ‡ Includes +2 from 'Super-Spy'.
- § Conditional -2 from 'Boxing' when parrying kicks, -3 from 'Boxing' when parrying non-thrusting attacks.
- ¶ Conditional +1 from 'Backpack, Small'.
- ** Conditional +1 from 'Compass'.
- †† Includes +2 from 'Super-Spy'; Conditional +1 from 'Backpack, Small', +1 from 'Load-Bearing Vest (Good)'.
Equipment
1× Advanced Ballistic Helmet (HHV ATE Ballistic Helmet; $700; 2.5 lb); 1× Advanced Body Armor ($4600; 17 lb); 1× Backpack, Small ($3415; 16 lb); 1× Ballistic Sunglasses ($35); 1× Boots, Jungle ($75; 3 lb); 1× Cell Phone ($250; 4 oz); 1× Cigarette Lighter ($10); 1× Colt Government, .45 ACP ($1100; 2.8 lb); 1× Compass ($50); 1× Detachable Wiper Suppressor, Pistol or SMG (-4; $600; 8 oz); 1× Detachable Wiper Suppressor, Rifle (-6; $900; 1.5 lb); 1× Elbow Pads ($20; 8 oz); 1× Garrote ($2; 12.8 dr); 1× Gas Mask (TL 8; $250; 2 lb); 1× Gun Cleaning Kit ($20; 8 oz); 1× Holster, Belt ($1125; 3.3 lb); 1× ID Strobe ($150; 6.4 oz); 1× Ka-Bar MK 2 ($75; 14.4 oz); 1× Knee Pads ($20; 8 oz); 1× Load-Bearing Vest (Good; $1847; 8.83 lb); 1× Lockpicks ($50; 1.6 oz); 1× Micro Reflex Sight ($250); 1× Military-Grade Binoculars (TL8; $800; 3.5 lb); 1× Notebook ($1; 1.6 oz); 1× PDA, Full-Featured (C2; $450; 5.76 oz); 1× Personal Basics (Fine; $120; 1 lb); 1× Pocket Interpreter (Software) ($0); 1× Pocketknife ($5); 1× Shooting Gloves ($67.5); 1× Small First Aid Kit ($10; 1 lb); 1× Small Radio ($750; 8 oz); 1× Small Tactical Light ($100; 1 lb); 1× Sniper Program (Software) ($30); 1× Summer Clothes (+Advanced Camouflage) ($180; 8 oz); 1× Tactical Headset ($200; 1 lb); 1× Water Pack ($25; 5 lb); 1× Wicking Undergarment ($30); 1× Wristwatch ($20); 4× Fragmentation Grenade (M67; $120; 3.6 lb); 4× Stun Grenade (Flash-Bang; $120; 2 lb); 6× Smoke Grenade (ALS Pocket Smoke; $150; 1.02 lb).
Notes
Trivia
- Basically a ripoff of the "Matt Graver" character from Sicario
- The name "Lynch" is a reference to the A-Team (2010) movie, where all CIA operatives apparently use that name.