Difference between revisions of "Mahanui Greene"

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|Image          = [[File:Owtd-pc-mgreene.jpg|200px]]
 
|Image          = [[File:Owtd-pc-mgreene.jpg|200px]]
 
|Name            = Mahanui Greene
 
|Name            = Mahanui Greene
|Origin          =  
+
|Born            = 1823 (54)
 
|Role            = Farrier
 
|Role            = Farrier
 
|Group          = [[:Category:PCs (OWTD)|PCs]]
 
|Group          = [[:Category:PCs (OWTD)|PCs]]
|Status          =  
+
|Status          = PC (Active)
 
}}
 
}}
 
<p>AKA "Manny"</p>
 
<p>AKA "Manny"</p>
 
=Concept=
 
=Concept=
 +
Wandering Maori Everyman Worker
  
 
=Tropes=
 
=Tropes=
 +
[https://tvtropes.org/pmwiki/pmwiki.php/Main/FacialMarkings Facial Markings]; [https://tvtropes.org/pmwiki/pmwiki.php/Main/NotHowImDyingDeclaration "Not How I'm Dying" Declaration]
  
 
=Details=
 
=Details=
 
===''Causa Vitæ''===
 
===''Causa Vitæ''===
 +
Must get home to his tribe in New Zealand. Cannot die or be buried in a foreign land.
  
 
===Background===
 
===Background===
:'''1823:'''  
+
:'''1823:''' Born in New Zealand
 +
:'''1837:''' Pressed into service in the British Navy (age 14) as part of a peace deal with his tribe and the crown.
 +
:'''18##:''' Served as a crewman in the West Indies
 +
:'''18##:''' Discharged from service and joined the crew of a merchantman headed home to NZ.
 +
:'''18##:''' Ship lost to a storm, marooned, rescued by slavers.
 +
:'''18##:''' Sold to a southern industrialist working on building railroads
 +
:'''18##:''' Escaped, freed or liberated (depending on timeline)
 +
:'''18##:''' Moved west and had several careers (US, Canada, Mexico), smithing, train engineer, trail boss, prospector, translator, trailblazer, map maker, hunter, ranching
 +
:'''Jan 1877:''' Arrived at [[:Category:Babylon|Babylon]] and hired on as a farrier at the [[Arnette Hossenfelder|livery]]
  
=Traits=
+
=Statistics=
 +
===Starting===
 +
<div class="toccolours mw-collapsible">
 +
<div style="font-weight:bold;line-height:1.6;font-size:1.2em;">205 points</div>
 +
<div class="mw-collapsible-content">
 +
'''ST''' <nowiki>11 [10]</nowiki>; '''DX''' <nowiki>12 [40]</nowiki>; '''IQ''' <nowiki>13 [60]</nowiki>; '''HT''' <nowiki>12 [20]</nowiki>.<br />
 +
<nowiki>Damage 1d-1/1d+1; BL 24&nbsp;lb; HP 11 [0]; Will 13 [0]; Per 14 [5]; FP 12 [0].</nowiki><br />
 +
<nowiki>Basic Speed 6 [0]; Basic Move 6 [0]; Dodge 9.</nowiki>
 +
 
 +
==== ''Social Background'' ====
 +
''TL:'' <nowiki>5 [0].</nowiki><br />
 +
''Cultural Familiarities:'' <nowiki>Native American [1]; Western (Native) [0].</nowiki><br />
 +
''Languages:'' <nowiki>Apache (Accented; Spoken) [2]; English (Native; Native Language, -6) [0]; French (Accented; Spoken) [2]; Navajo (Accented; Spoken) [2]; Salishan (Accented; Spoken; House Rule, -1) [1]; Spanish (Accented; Spoken) [2]; Te Reo Maori (Broken; Spoken; House rule, -1) [0].</nowiki>
 +
 
 +
==== ''Templates and Meta-Traits'' ====
 +
<nowiki>None.</nowiki>
 +
 
 +
==== ''Advantages'' ====
 +
<nowiki>Absolute Direction [5]; Jack of All Trades 3 [30]; Night Vision 2 [2]; Outdoorsman 2 [20].</nowiki><br />
 +
''Perks:'' <nowiki>Fearsome Stare [1]</nowiki>
 +
 
 +
==== ''Disadvantages'' ====
 +
<nowiki>Addiction (Cheap; Tobacco; Highly addictive, -5; Legal, +5) [-5]; Bad Back (Mild) [-15]; Charitable (12 or less, *1) [-15]; Pacifism (Cannot Harm Innocents) [-10]; Phobia (Coimetrophobia: Graveyards, burial sites, anywhere spirits are believed to occupy; 12 or less, *1) [-10]; Sense of Duty (Small Group; Companions) [-5]; Social Stigma (Minority Group) [-10].</nowiki><br />
 +
''Quirks:'' <nowiki>Eats the heart of his enemies [-1]; Missing Digit: Missing finger on left hand [-1]; Not much of a talker [-1]; Proud of his heritage and will not stand for insult to it [-1]; Tattoos himself with important life events, reads like a story [-1]</nowiki>
 +
 
 +
==== ''Skills'' ====
 +
<nowiki>Animal Handling (Equines) (A) IQ-1 [1]-12; Area Knowledge (The Four Corners) (E) IQ [1]-13; Boating/TL5 (Sailboat) (A) DX-1 [1]-11; Boating/TL5 (Unpowered) (A) DX-1 [1]-11; Body Language (A) Per-1 [1]-13; Brawling (E) DX [1]-12; Carpentry (E) IQ [1]-13; Cartography/TL5 (A) IQ-1 [1]-12; Climbing (A) DX [2]-12; Cooking (A) IQ-1 [1]-12; Detect Lies (H) Per-2 [1]-12; Diplomacy (H) IQ [4]-13; Driving/TL5 (Locomotive) (A) DX-1 [1]-11; Explosives/TL5 (Demolition) (A) IQ-1 [1]-12; First Aid/TL5 (E) IQ [1]-13; Fishing (E) Per+2 [1]-16*; Freight Handling/TL5 (A) IQ-1 [1]-12; Gambling (A) IQ-1 [1]-12; Guns/TL5 (Pistol) (E) DX+2 [2]-14; Guns/TL5 (Rifle) (E) DX+4 [12]-16; Guns/TL5 (Shotgun) (E) DX+2 [1]-14; Hiking (A) HT-1 [1]-11; Intimidation (A) Will-1 [1]-12; Knife (E) DX [1]-12; Leadership (A) IQ-1 [1]-12; Leatherworking (E) DX [1]-12; Merchant (A) IQ-1 [1]-12; Naturalist (Earth) (H) IQ [1]-13*; Navigation/TL5 (Land) (A) IQ+4 [1]-17&dagger;; Observation (A) Per [2]-14; Packing (A) IQ-1 [1]-12; Prospecting/TL5 (A) IQ-1 [1]-12; Riding (Equines) (A) DX-1 [1]-11; Scrounging (E) Per [1]-14; Seamanship/TL5 (E) IQ [1]-13; Search (A) Per-1 [1]-13; Shortsword (A) DX-1 [1]-11; Smith/TL5 (Iron) (A) IQ-1 [1]-12; Soldier/TL5 (A) IQ-1 [1]-12; Stealth (A) DX+1 [4]-13; Survival (Mountain) (A) Per+1 [1]-15*; Survival (Plains) (A) Per+1 [1]-15*; Survival (Woodlands) (A) Per+1 [1]-15*; Swimming (E) HT [1]-12; Teamster (Equines) (A) IQ-1 [1]-12; Tracking (A) Per+1 [1]-15*; Traps/TL5 (A) IQ-1 [1]-12; Weather Sense (A) IQ-1 [1]-12; Wrestling (A) DX-1 [1]-11.</nowiki><br />
 +
''Techniques:'' <nowiki>Mounted Shooting (Guns (Rifle)/Equines) (Tech/H) Guns/TL5 (Rifle)+4 [5]-16; Mounted Shooting (Guns (Rifle)/Teamster (Equines)) (Tech/H) Guns/TL5 (Rifle)+2 [3]-14.</nowiki>
 +
 
 +
==== ''Footnotes'' ====
 +
: <nowiki>*&nbsp;Includes: +2 from 'Outdoorsman 2'.</nowiki>
 +
: <nowiki>&dagger;&nbsp;Includes: +3 from 'Absolute Direction', +2 from 'Outdoorsman 2'.</nowiki>
 +
</div></div>
 +
 
 +
===Current===
 +
<div class="toccolours mw-collapsible mw-collapsed">
 +
<div style="font-weight:bold;line-height:1.6;font-size:1.2em;">205 points</div>
 +
<div class="mw-collapsible-content">
 +
TBD
 +
</div></div>
  
 
=Notes=
 
=Notes=
  
[[Category:Old West-The Debt]][[Category:Personalities (OWTD)]][[Category:PCs (OWTD)]]
+
[[Category:Old West-The Debt]][[Category:Personalities (OWTD)]][[Category:Babylon]][[Category:PCs (OWTD)]]

Latest revision as of 09:56, 18 November 2024

OWTDwikititle.jpg
Owtd-pc-mgreene.jpg
Name Mahanui Greene
Born 1823 (54)
Role Farrier
Group PCs
Status PC (Active)
OWTDwikibottom.jpg

AKA "Manny"

Concept

Wandering Maori Everyman Worker

Tropes

Facial Markings; "Not How I'm Dying" Declaration

Details

Causa Vitæ

Must get home to his tribe in New Zealand. Cannot die or be buried in a foreign land.

Background

1823: Born in New Zealand
1837: Pressed into service in the British Navy (age 14) as part of a peace deal with his tribe and the crown.
18##: Served as a crewman in the West Indies
18##: Discharged from service and joined the crew of a merchantman headed home to NZ.
18##: Ship lost to a storm, marooned, rescued by slavers.
18##: Sold to a southern industrialist working on building railroads
18##: Escaped, freed or liberated (depending on timeline)
18##: Moved west and had several careers (US, Canada, Mexico), smithing, train engineer, trail boss, prospector, translator, trailblazer, map maker, hunter, ranching
Jan 1877: Arrived at Babylon and hired on as a farrier at the livery

Statistics

Starting

205 points

ST 11 [10]; DX 12 [40]; IQ 13 [60]; HT 12 [20].
Damage 1d-1/1d+1; BL 24 lb; HP 11 [0]; Will 13 [0]; Per 14 [5]; FP 12 [0].
Basic Speed 6 [0]; Basic Move 6 [0]; Dodge 9.

Social Background

TL: 5 [0].
Cultural Familiarities: Native American [1]; Western (Native) [0].
Languages: Apache (Accented; Spoken) [2]; English (Native; Native Language, -6) [0]; French (Accented; Spoken) [2]; Navajo (Accented; Spoken) [2]; Salishan (Accented; Spoken; House Rule, -1) [1]; Spanish (Accented; Spoken) [2]; Te Reo Maori (Broken; Spoken; House rule, -1) [0].

Templates and Meta-Traits

None.

Advantages

Absolute Direction [5]; Jack of All Trades 3 [30]; Night Vision 2 [2]; Outdoorsman 2 [20].
Perks: Fearsome Stare [1]

Disadvantages

Addiction (Cheap; Tobacco; Highly addictive, -5; Legal, +5) [-5]; Bad Back (Mild) [-15]; Charitable (12 or less, *1) [-15]; Pacifism (Cannot Harm Innocents) [-10]; Phobia (Coimetrophobia: Graveyards, burial sites, anywhere spirits are believed to occupy; 12 or less, *1) [-10]; Sense of Duty (Small Group; Companions) [-5]; Social Stigma (Minority Group) [-10].
Quirks: Eats the heart of his enemies [-1]; Missing Digit: Missing finger on left hand [-1]; Not much of a talker [-1]; Proud of his heritage and will not stand for insult to it [-1]; Tattoos himself with important life events, reads like a story [-1]

Skills

Animal Handling (Equines) (A) IQ-1 [1]-12; Area Knowledge (The Four Corners) (E) IQ [1]-13; Boating/TL5 (Sailboat) (A) DX-1 [1]-11; Boating/TL5 (Unpowered) (A) DX-1 [1]-11; Body Language (A) Per-1 [1]-13; Brawling (E) DX [1]-12; Carpentry (E) IQ [1]-13; Cartography/TL5 (A) IQ-1 [1]-12; Climbing (A) DX [2]-12; Cooking (A) IQ-1 [1]-12; Detect Lies (H) Per-2 [1]-12; Diplomacy (H) IQ [4]-13; Driving/TL5 (Locomotive) (A) DX-1 [1]-11; Explosives/TL5 (Demolition) (A) IQ-1 [1]-12; First Aid/TL5 (E) IQ [1]-13; Fishing (E) Per+2 [1]-16*; Freight Handling/TL5 (A) IQ-1 [1]-12; Gambling (A) IQ-1 [1]-12; Guns/TL5 (Pistol) (E) DX+2 [2]-14; Guns/TL5 (Rifle) (E) DX+4 [12]-16; Guns/TL5 (Shotgun) (E) DX+2 [1]-14; Hiking (A) HT-1 [1]-11; Intimidation (A) Will-1 [1]-12; Knife (E) DX [1]-12; Leadership (A) IQ-1 [1]-12; Leatherworking (E) DX [1]-12; Merchant (A) IQ-1 [1]-12; Naturalist (Earth) (H) IQ [1]-13*; Navigation/TL5 (Land) (A) IQ+4 [1]-17†; Observation (A) Per [2]-14; Packing (A) IQ-1 [1]-12; Prospecting/TL5 (A) IQ-1 [1]-12; Riding (Equines) (A) DX-1 [1]-11; Scrounging (E) Per [1]-14; Seamanship/TL5 (E) IQ [1]-13; Search (A) Per-1 [1]-13; Shortsword (A) DX-1 [1]-11; Smith/TL5 (Iron) (A) IQ-1 [1]-12; Soldier/TL5 (A) IQ-1 [1]-12; Stealth (A) DX+1 [4]-13; Survival (Mountain) (A) Per+1 [1]-15*; Survival (Plains) (A) Per+1 [1]-15*; Survival (Woodlands) (A) Per+1 [1]-15*; Swimming (E) HT [1]-12; Teamster (Equines) (A) IQ-1 [1]-12; Tracking (A) Per+1 [1]-15*; Traps/TL5 (A) IQ-1 [1]-12; Weather Sense (A) IQ-1 [1]-12; Wrestling (A) DX-1 [1]-11.
Techniques: Mounted Shooting (Guns (Rifle)/Equines) (Tech/H) Guns/TL5 (Rifle)+4 [5]-16; Mounted Shooting (Guns (Rifle)/Teamster (Equines)) (Tech/H) Guns/TL5 (Rifle)+2 [3]-14.

Footnotes

* Includes: +2 from 'Outdoorsman 2'.
† Includes: +3 from 'Absolute Direction', +2 from 'Outdoorsman 2'.

Current

205 points

TBD

Notes