Difference between revisions of "Ismir ibn Al'Xavier"
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'''ST''' <nowiki>11 [10]</nowiki>; '''DX''' <nowiki>13 [60]</nowiki>; '''IQ''' <nowiki>11 [20]</nowiki>; '''HT''' <nowiki>12* [20]</nowiki>.<br /> | '''ST''' <nowiki>11 [10]</nowiki>; '''DX''' <nowiki>13 [60]</nowiki>; '''IQ''' <nowiki>11 [20]</nowiki>; '''HT''' <nowiki>12* [20]</nowiki>.<br /> |
Revision as of 07:23, 2 November 2020
Banestorm: Book III
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Contents
Statistics (200 points)
ST 11 [10]; DX 13 [60]; IQ 11 [20]; HT 12* [20].
Damage 1d-1/1d+1; BL 24 lb; HP 11 [0]; Will 12 [5]; Per 12 [5]; FP 12 [0].
Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 10†.
6' 0"; 185.
Social Background
TL: 4 [5].
CF: Muslim (Native) [0].
Languages: Anglish (Accented/None) [2]; Arabic (Native) [0].
Templates and Meta-Traits
Swashbuckler (Banestorm; p. BS215) [0].
Advantages
Combat Reflexes [15]; Fearlessness 2 [4]; Fit [5].
Perks: Off-Hand Weapon Training (Knife); Sure-Footed (Sand). [2]
Disadvantages
Callous [-5]; Code of Honor (Arab) [-10]; Honesty (12 or less) [-10]; Intolerance (Centaur; One group) [-5]; Oblivious [-5]; Overconfidence (12 or less) [-5]; Sense of Duty (His people; Large Group) [-10].
Quirks: Alcohol Intolerance; Humble; Incompetence (Swimming); Staid; Uncongenial. [-5]
Skills
Acrobatics (H) DX+1 [8]-14; Area Knowledge (Djinn Lands) (E) IQ+1 [2]-12; Armoury/TL4 (Melee Weapons) (A) IQ-1 [1]-10; Body Language (Human) (A) Per [2]-12; Bow (A) DX+2 [8]-15; Camouflage (E) IQ+2 [2]-13; Carousing (E) HT [1]-12; Climbing (A) DX-1 [1]-12; Current Affairs/TL4 (Djinn Lands) (E) IQ [1]-11; Dancing (A) DX-1 [1]-12; Escape (H) DX-1 [2]-12; Fast-Draw (Arrow) (E) DX+2 [2]-15†; Fast-Draw (Knife) (E) DX+3 [4]-16†; Gambling (A) IQ-1 [1]-10; Judo (H) DX-1 [2]-12; Karate (H) DX+1 [8]-14; Knife (E) DX+2 [4]-15; Navigation (Land) (A) IQ+2 [8]-13; Savoir-Faire (High Society) (E) IQ-1 [1]-10‡; Savoir-Faire (Servant) (E) IQ-1 [1]-10‡; Shield (Buckler) (E) DX+1 [2]-14; Spear (A) DX+2 [8]-15; Stealth (A) DX+2 [8]-15; Survival (Desert) (A) Per+2 [8]-14; Throwing (A) DX-1 [1]-12; Thrown Weapon (Knife) (E) DX+2 [4]-15; Thrown Weapon (Spear) (E) DX+2 [4]-15; Tracking (A) Per+1 [4]-13.
Techniques: Evade (Acrobatics) (A) [1]-15; Sweep (Spear) (H) [2]-13.
Footnotes
- * Conditional +1 from 'Fit'.
- † Includes +1 from 'Combat Reflexes'.
- ‡ Includes -1 from 'Oblivious'.