Ship Combat (Sea Dogs): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 2: | Line 2: | ||
=House Rules & Adjustments= | =House Rules & Adjustments= | ||
*Change in speed requires making/shortening of sail. (In the rules as written, this is implicit, but not explicit.) | *Change in speed requires making/shortening of sail. (In the rules as written, this is implicit, but not explicit.) | ||
*Use 3×Range for guns ("realistic" range adjustment, per DGUtS! suggested rule) | |||
=GURPSification= | =GURPSification= | ||
Revision as of 15:39, 1 July 2018
Will be primarily using Don't Give Up the Ship! (Ref) by Arneson, Gygax, & Carr (TSR), GURPSified here and there.
House Rules & Adjustments
- Change in speed requires making/shortening of sail. (In the rules as written, this is implicit, but not explicit.)
- Use 3×Range for guns ("realistic" range adjustment, per DGUtS! suggested rule)
GURPSification
- Skill Challenge