Difference between revisions of "Ismir ibn Al'Xavier"

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=== '''Statistics''' (200 points) ===
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'''ST''' <nowiki>11 [10]</nowiki>; '''DX''' <nowiki>13 [60]</nowiki>; '''IQ''' <nowiki>11 [20]</nowiki>; '''HT''' <nowiki>12* [20]</nowiki>.<br />
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<nowiki>Damage 1d-1/1d+1; BL 24&nbsp;lb; HP 11 [0]; Will 12 [5]; Per 12 [5]; FP 12 [0].</nowiki><br />
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<nowiki>Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 10&dagger;.</nowiki><br />
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<nowiki>6' 0&quot;; 185.</nowiki>
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==== ''Social Background'' ====
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''TL:'' <nowiki>4 [5].</nowiki><br />
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''CF:'' <nowiki>Muslim (Native) [0].</nowiki><br />
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''Languages:'' <nowiki>Anglish (Accented/None) [2]; Arabic (Native) [0].</nowiki>
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==== ''Templates and Meta-Traits'' ====
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<nowiki>Swashbuckler (Banestorm; p.&nbsp;BS215) [0].</nowiki>
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==== ''Advantages'' ====
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<nowiki>Combat Reflexes [15]; Fearlessness 2 [4]; Fit [5].</nowiki><br />
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''Perks:'' <nowiki>Off-Hand Weapon Training (Knife); Sure-Footed (Sand). [2]</nowiki>
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==== ''Disadvantages'' ====
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<nowiki>Callous [-5]; Code of Honor (Arab) [-10]; Honesty (12 or less) [-10]; Intolerance (Centaur; One group) [-5]; Oblivious [-5]; Overconfidence (12 or less) [-5]; Sense of Duty (His people; Large Group) [-10].</nowiki><br />
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''Quirks:'' <nowiki>Alcohol Intolerance; Humble; Incompetence (Swimming); Staid; Uncongenial. [-5]</nowiki>
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==== ''Skills'' ====
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<nowiki>Acrobatics (H) DX+1 [8]-14; Area Knowledge (Djinn Lands) (E) IQ+1 [2]-12; Armoury/TL4 (Melee Weapons) (A) IQ-1 [1]-10; Body Language (Human) (A) Per [2]-12; Bow (A) DX+2 [8]-15; Camouflage (E) IQ+2 [2]-13; Carousing (E) HT [1]-12; Climbing (A) DX-1 [1]-12; Current Affairs/TL4 (Djinn Lands) (E) IQ [1]-11; Dancing (A) DX-1 [1]-12; Escape (H) DX-1 [2]-12; Fast-Draw (Arrow) (E) DX+2 [2]-15&dagger;; Fast-Draw (Knife) (E) DX+3 [4]-16&dagger;; Gambling (A) IQ-1 [1]-10; Judo (H) DX-1 [2]-12; Karate (H) DX+1 [8]-14; Knife (E) DX+2 [4]-15; Navigation (Land) (A) IQ+2 [8]-13; Savoir-Faire (High Society) (E) IQ-1 [1]-10&Dagger;; Savoir-Faire (Servant) (E) IQ-1 [1]-10&Dagger;; Shield (Buckler) (E) DX+1 [2]-14; Spear (A) DX+2 [8]-15; Stealth (A) DX+2 [8]-15; Survival (Desert) (A) Per+2 [8]-14; Throwing (A) DX-1 [1]-12; Thrown Weapon (Knife) (E) DX+2 [4]-15; Thrown Weapon (Spear) (E) DX+2 [4]-15; Tracking (A) Per+1 [4]-13.</nowiki><br />
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''Techniques:'' <nowiki>Evade (Acrobatics) (A) [1]-15; Sweep (Spear) (H) [2]-13.</nowiki>
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==== ''Footnotes'' ====
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: <nowiki>*&nbsp;Conditional +1 from 'Fit'.</nowiki>
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: <nowiki>&dagger;&nbsp;Includes +1 from 'Combat Reflexes'.</nowiki>
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: <nowiki>&Dagger;&nbsp;Includes -1 from 'Oblivious'.</nowiki>
  
 
[[Category:Banestorm]][[Category:Banestorm_3_PCs]]
 
[[Category:Banestorm]][[Category:Banestorm_3_PCs]]

Revision as of 07:21, 2 November 2020

Banestorm: Book III

Bs3-ismir.jpg

Name Ismir ibn Al'Xavier
Race Human
Allegiance
Occupation
Religion
Status PC (Living)

Statistics (200 points)

ST 11 [10]; DX 13 [60]; IQ 11 [20]; HT 12* [20].
Damage 1d-1/1d+1; BL 24 lb; HP 11 [0]; Will 12 [5]; Per 12 [5]; FP 12 [0].
Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 10†.
6' 0"; 185.

Social Background

TL: 4 [5].
CF: Muslim (Native) [0].
Languages: Anglish (Accented/None) [2]; Arabic (Native) [0].

Templates and Meta-Traits

Swashbuckler (Banestorm; p. BS215) [0].

Advantages

Combat Reflexes [15]; Fearlessness 2 [4]; Fit [5].
Perks: Off-Hand Weapon Training (Knife); Sure-Footed (Sand). [2]

Disadvantages

Callous [-5]; Code of Honor (Arab) [-10]; Honesty (12 or less) [-10]; Intolerance (Centaur; One group) [-5]; Oblivious [-5]; Overconfidence (12 or less) [-5]; Sense of Duty (His people; Large Group) [-10].
Quirks: Alcohol Intolerance; Humble; Incompetence (Swimming); Staid; Uncongenial. [-5]

Skills

Acrobatics (H) DX+1 [8]-14; Area Knowledge (Djinn Lands) (E) IQ+1 [2]-12; Armoury/TL4 (Melee Weapons) (A) IQ-1 [1]-10; Body Language (Human) (A) Per [2]-12; Bow (A) DX+2 [8]-15; Camouflage (E) IQ+2 [2]-13; Carousing (E) HT [1]-12; Climbing (A) DX-1 [1]-12; Current Affairs/TL4 (Djinn Lands) (E) IQ [1]-11; Dancing (A) DX-1 [1]-12; Escape (H) DX-1 [2]-12; Fast-Draw (Arrow) (E) DX+2 [2]-15†; Fast-Draw (Knife) (E) DX+3 [4]-16†; Gambling (A) IQ-1 [1]-10; Judo (H) DX-1 [2]-12; Karate (H) DX+1 [8]-14; Knife (E) DX+2 [4]-15; Navigation (Land) (A) IQ+2 [8]-13; Savoir-Faire (High Society) (E) IQ-1 [1]-10‡; Savoir-Faire (Servant) (E) IQ-1 [1]-10‡; Shield (Buckler) (E) DX+1 [2]-14; Spear (A) DX+2 [8]-15; Stealth (A) DX+2 [8]-15; Survival (Desert) (A) Per+2 [8]-14; Throwing (A) DX-1 [1]-12; Thrown Weapon (Knife) (E) DX+2 [4]-15; Thrown Weapon (Spear) (E) DX+2 [4]-15; Tracking (A) Per+1 [4]-13.
Techniques: Evade (Acrobatics) (A) [1]-15; Sweep (Spear) (H) [2]-13.

Footnotes

* Conditional +1 from 'Fit'.
† Includes +1 from 'Combat Reflexes'.
‡ Includes -1 from 'Oblivious'.