Random Crew

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Revision as of 11:13, 10 July 2018 by Gigermann (talk | contribs) (Quality)
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Archetypes

  1. The Big Guy
  2. The Little Guy
  3. The Family Man
  4. The Ladies' Man
  5. The Quiet One
  6. The Talker
  7. The Rookie
  8. The Veteran
  9. The Joker
  10. The Downer
  11. The Saint
  12. The Scoundrel
  13. The Gambler
  14. The Salesman
  15. The Know-It-All
  16. The Coach
  17. The Outsider
  18. The Team-Leader
  19. [Special Case]
  20. [Roll Twice]

Quality

Result Skill Level Extra
Excellent SK18+
Very Good SK16 Spc: The Specialist, The Savant
Good SK14
Neutral SK12 Spc: The Whoopsie, The Oddity, The Woman
Poor Min 1=The Screw-Up; 2=The Dreamer; 3=The Hothead; 4=The Greenhorn; 5=The Contrarian; 6=The Half-Wit
Bad SK12 1=The Asshole; 2=The Addict; 3=The Slacker; 4=The Thief; 5=The Frail One; 6=The Suicide
Very Bad SK14 1=The Fugitive; 2=The Killer; 3=The Jonah; 4=The Betrayer; 5=The Poisoner; 6=The Powder-Keg
Disastrous SK16+/Spc 1=The Mutineer; 2=The Griefer; 3=The Silver; 4=The Plague

Poor=Annoying, but otherwise harmless. Bad=Could become a problem if allowed to fester. Very Bad=Some sort of trouble is more-or-less inevitable. Disastrous=Worst-case scenario.