Epentius

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Name Epentius
Nationality Aquilonia
Occupation Mercenary/Scribe
Status Living
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Epentius (200 points)

ST 11 [10]; DX 11 [20]; IQ 14 [80]; HT 12 [20].
Damage 1d-1/1d+1; BL 24 lb; HP 14 [6]; Will 14 [0]; Per 14 [0]; FP 12 [0].
Basic Speed 5.75 [0]; Basic Move 4* [0]; Dodge 8.
4' 1"; 68lbs (SM -2*).

Social Background

TL: 3 [0].
CF: Hyborian (Native) [0]; Picts [1].
Languages: Aquilonian (Native) [0]; Kothian (Broken/None) [1]; Pictish (Broken/None) [1].

Advantages

Incantation Gift 3 [30]; Talker 2 [10]; Unusual Background (Incantation Magic) [15].

Disadvantages

Curious (6 or less) [-10]; Disturbing Voice [-10]; Dwarfism [-15]; Pacifism (Reluctant Killer) [-5]; Phantom Voices (Annoying) [-5]; Selfless (12 or less) [-5]; Social Stigma (Minority Group) [-10]; Xenophilia (12 or less) [-10].
Quirks: Gets annoyed when his sleep is disturbed; If he is physically removed from something that piques his curiosity, he resigns himself in a toddler-like way; "By Ishtar's _____!; _Unused Quirk 4; _Unused Quirk 5. [-5]

Skills

Alchemy/TL3 (VH) IQ-2 [2]-12; Diplomacy (H) IQ+1 [8]-15†; Fast-Talk (A) IQ+1 [4]-15†; Hiking (A) HT [2]-12; Incantation Path (Arcanum) (VH) IQ+2 [4]-16‡; Incantation Path (Augury) (VH) IQ+2 [4]-16‡; Incantation Path (Demonology) (VH) IQ+2 [4]-16‡; Incantation Path (Elementalism) (VH) IQ+2 [4]-16‡; Incantation Path (Mesmerism) (VH) IQ+2 [4]-16‡; Incantation Path (Necromancy) (VH) IQ+2 [4]-16‡; Incantation Path (Protection) (VH) IQ+2 [4]-16‡; Incantation Path (Transfiguration) (VH) IQ+2 [4]-16‡; Merchant (A) IQ [2]-14; Occultism (A) IQ [2]-14; Professional Skill (Dungeon Butcher) (A) DX+2 [8]-13; Professional Skill (Scribe) (A) IQ [2]-14; Research/TL3 (A) IQ-1 [1]-13; Ritual Magic (Incantation) (VH) IQ+2 [4]-16‡; Staff (A) DX+1 [4]-12; Stealth (A) DX+1 [4]-12; Swimming (E) HT+1 [2]-13; Symbol Drawing (Scripts) (H) IQ-1 [2]-13; Thaumatology (VH) IQ-2 [2]-12.

Footnotes

* Includes -1 from 'Dwarfism'.
† Includes +2 from 'Talker', -2 from 'Disturbing Voice'.
‡ Includes +3 from 'Incantation Gift'.

Defenses

Parry: 8 (DX). Block: 6 (DX). Dodge: 8. DR: 0 (Torso).

Melee Attacks

Bite (11): 1d-2 cr. Reach C.
Kick (9): 1d-1 cr. Reach C.
Punch (11): 1d-2 cr. Reach C.