Robert "Red" Schertt

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Name Robert "Red" Sckertt
Allegiance Henryville
Occupation Deputy and Local Everyman
Status NPC

Robert "Red" Schertt (150 points)

ST 11 [10]; DX 12 [40]; IQ 11 [20]; HT 12 [20].
Damage 1d-1/1d+1; BL 24 lb; HP 13 [4]; Will 11 [0]; Per 11 [0]; FP 12 [0].
Basic Speed 6 [0]; Basic Move 6 [0]; Dodge 9.

Social Background

TL: 5 [0].
CF: Western (Native) [0].
Languages: English (Native) [0]; Spanish (Accented) [2]; Apache (Accented) [2]


Advantages

Daredevil [15]; Hard to Kill (2) [4]; High Pain Threshold [10]; Legal Enforcement Powers (1) [5]; Luck [15]. Perks: .

Disadvantages

Addiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5]; Code of Honor (Law of the West) [-10]; Duty (Town of Henryville) (9 or less (fairly often)) [-5]; Pacifism (Cannot Harm Innocents) [-10]. Quirks: Congenial [-1]; Habit (Fatalistic) [-1].

Skills

Acrobatics DX/H - DX-2 10 [1]; Animal Handling (Equines) IQ/A - IQ+0 11 [2]; Area Knowledge (Frome County) IQ/E - IQ+1 12 [2]; Armoury/TL5 (Small Arms) IQ/A - IQ-1 10 [1]; Brawling DX/E - DX+0 12 [1]; Carousing HT/E - HT+0 12 [1]; Cavalry Training (Guns (Rifle)) Tech/H - 12 [2]; Combat Riding (Riding (Equines)) Tech/H - 12 [2]; Current Affairs/TL5 (Frome County) IQ/E - IQ+0 11 [1]; Current Affairs/TL5 (People) IQ/E - IQ+0 11 [1]; Escape DX/H - DX-2 10 [1]; Fast-Draw (Long Arm) DX/E - DX+0 12 [1]; Fast-Draw (Pistol) DX/E - DX+0 12 [1]; First Aid/TL5 (Human) IQ/E - IQ+1 12 [2]; Gambling IQ/A - IQ-1 10 [1]; Guns/TL5 (Pistol) DX/E - DX+1 13 [2]; Guns/TL5 (Rifle) DX/E - DX+1 13 [2]; Guns/TL5 (Shotgun) DX/E - DX+0 12 [1]; Hands-Free Riding (Riding (Equines)) Tech/H - 9 [2]; Hiking HT/A - HT-1 11 [1]; Knife DX/E - DX+0 12 [1]; Law (local) IQ/H - IQ-2 9 [1]; Navigation/TL5 (Land) IQ/A - IQ-1 10 [1]; Riding (Equines) DX/A - DX-1 11 [1];Shadowing IQ/A - IQ-1 10 [1]; Stealth DX/A - DX-1 11 [1]; Survival (Desert) Per/A - Per-1 10 [1].

Footnotes

* .


Notes

Local everyman in the Henryville area.