Difference between revisions of "Ship Combat (Sea Dogs)"

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=House Rules & Adjustments=
 
=House Rules & Adjustments=
 
*Change in speed requires making/shortening of sail. (In the rules as written, this is implicit, but not explicit.)
 
*Change in speed requires making/shortening of sail. (In the rules as written, this is implicit, but not explicit.)
*Use 3×Range for guns ("realistic" range adjustment, per DGUtS! suggested rule)
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*Use 3×Range for guns (per DGUtS! suggestion for realism)
  
 
=GURPSification=
 
=GURPSification=
 
*Skill Challenge
 
*Skill Challenge
  
[[Category:SeaDogs]][[Category:Rules (Sea Dogs)]]
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[[Category:SeaDogs]][[Category:Campaign Information (Sea Dogs)]][[Category:Rules (Sea Dogs)]]

Latest revision as of 00:15, 8 August 2018

Will be primarily using Don't Give Up the Ship! (Ref) by Arneson, Gygax, & Carr (TSR), GURPSified here and there.

House Rules & Adjustments

  • Change in speed requires making/shortening of sail. (In the rules as written, this is implicit, but not explicit.)
  • Use 3×Range for guns (per DGUtS! suggestion for realism)

GURPSification

  • Skill Challenge