Difference between revisions of "Category:Campaign Information (KCC)"

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[[Image:crlogo2.png|right|400px]]
 
=Setting=
 
=Setting=
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*Reference TL: 8
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*Reference Culture: Western
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*Reference Language: English
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*Magic System: [TBD]
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==Theme==
 
==Theme==
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"No good deed goes unpunished." When does doing the Right Thing™ become wrong? When does doing the Wrong Thing™ become right? Is it worth the consequences?
  
 
==Style==
 
==Style==
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Varies per individual PCs' solo "show." Overall (''Crusaders'' team-up): dark-side-of-average comic-book crime drama (Ref: Netflix MCU series).
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=====Tropes=====
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[http://tvtropes.org/pmwiki/pmwiki.php/Main/PoliceAreUseless Police Are Useless]; [http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfDrama Rule of Drama]; [https://tvtropes.org/pmwiki/pmwiki.php/Main/TwentyMinutesIntoTheFuture 20 Minutes Into the Future]
  
 
==Central Tension==
 
==Central Tension==
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Ever-rising tide of criminality and chaos threatens to overwhelm Knight City, and turn it into a third-world war-zone.
  
 
==Expectations==
 
==Expectations==
*Expect significant-others/family-members/etc. to get captured and held hostage by the BBEG
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*Expect BBEGs to go after PCs' significant-others/family-members/etc., and show no restraint or mercy. Some of them should die, eventually.
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*Expect law-enforcement to do everything they can to pursue, prosecute, and incarcerate vigilantes, no matter how helpful they may be. PCs' may have to do jail-time.
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*Expect BBEGs to have super-friends, and use them against the PCs.
  
 
==Intended Features==
 
==Intended Features==
 
*Hacking works on anything with a computer chip (within reason), but it's ''effectively'' a (narrative-based only) "superpower," and not just anyone with a keyboard can do it.
 
*Hacking works on anything with a computer chip (within reason), but it's ''effectively'' a (narrative-based only) "superpower," and not just anyone with a keyboard can do it.
 
==Tropes==
 
[http://tvtropes.org/pmwiki/pmwiki.php/Main/PoliceAreUseless Police Are Useless]; [http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfDrama Rule of Drama]; [https://tvtropes.org/pmwiki/pmwiki.php/Main/TwentyMinutesIntoTheFuture 20 Minutes Into the Future]
 
 
==Reference==
 
*Reference Language: English
 
*Reference Culture: Western
 
  
 
[[Category:Supers]]
 
[[Category:Supers]]

Latest revision as of 17:10, 6 December 2018

Crlogo2.png

Setting

  • Reference TL: 8
  • Reference Culture: Western
  • Reference Language: English
  • Magic System: [TBD]

Theme

"No good deed goes unpunished." When does doing the Right Thing™ become wrong? When does doing the Wrong Thing™ become right? Is it worth the consequences?

Style

Varies per individual PCs' solo "show." Overall (Crusaders team-up): dark-side-of-average comic-book crime drama (Ref: Netflix MCU series).

Tropes

Police Are Useless; Rule of Drama; 20 Minutes Into the Future

Central Tension

Ever-rising tide of criminality and chaos threatens to overwhelm Knight City, and turn it into a third-world war-zone.

Expectations

  • Expect BBEGs to go after PCs' significant-others/family-members/etc., and show no restraint or mercy. Some of them should die, eventually.
  • Expect law-enforcement to do everything they can to pursue, prosecute, and incarcerate vigilantes, no matter how helpful they may be. PCs' may have to do jail-time.
  • Expect BBEGs to have super-friends, and use them against the PCs.

Intended Features

  • Hacking works on anything with a computer chip (within reason), but it's effectively a (narrative-based only) "superpower," and not just anyone with a keyboard can do it.

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "Campaign Information (KCC)"

The following 2 pages are in this category, out of 2 total.